Editing UI optimization guide

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== Preface ==
 
== Preface ==
The goal of this guide is to instruct on how to facilitate your performance as a player. <br> <br>
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The goal of this guide is to instruct on how to modify your UI to facilitate your performance as a player. <br>
 
'''Disclaimer;''' you might get lost, in which case you might want to reset your ui. <br> You can effectively do so by deleting you config(s) folder(s), found in the LuaUi folder of your game files, perhaps the ones in Luamenu aswell. If you are on steam and this doesnt do it you can uninstall steam and delete your game files. <br> Upon reinstalling everything it should be back to default.
 
'''Disclaimer;''' you might get lost, in which case you might want to reset your ui. <br> You can effectively do so by deleting you config(s) folder(s), found in the LuaUi folder of your game files, perhaps the ones in Luamenu aswell. If you are on steam and this doesnt do it you can uninstall steam and delete your game files. <br> Upon reinstalling everything it should be back to default.
 
== Things ==
 
 
Make your hud panels transparent to increase visibility.<br>
 
Make your minimap collapsable and disable playerlist.<br>
 
Show net gain loss on eco bars as numbers and mex income as numbers.<br><br>
 
 
Interface>selection; disable the unit shapes, enable blurry halos, enable team platter.<br>
 
Unit visibility; outlines thickness up all the way up.<br>
 
Try disabling fog by moving around the sliders.<br>
 
Increase radar jammer visibility alpha and make the inside of radar coloured not only edge.<br>
 
Increase the size of health bars and eta ui.<br><br>
 
Enable icon heights widget.<br>
 
Decrease icon trigger height.<br>
 
Teams colours;enable self as teal, idk green just hurts my eyes after a while,<br>
 
Lagging players blinking,<br>
 
Audios decrease unit respons and ambient sounds, keep battle volume not too low and music <br>
 
Map exterior disabled<br>
 
Water settings try reflective as it gives better visibility of underwater units<br>
 
Have range of units displayed when selected <br><br>
 
Swifts and Raptors on manouvre instead of roam<br><br>
 
 
Set units to hold position trough unit behaviour insettings presets<br>
 
Have commander selection rank as 2 so i dont disrupt build queues, djin is 1 and owl is 1,<br><br>
 
 
Set up autogroups, raiders on 1, assualts on 2, skirms on 3, riots on 4, arti on 5, aa on , builders on 7, striders and supports on 8, scouts on 9, and iris aspisdjinn on 0.<br><br>
 
 
 
set up some hotkeys,<br>
 
landing planes on R<br>
 
gunship strafe on D<br>
 
firetate toggle on Q<br>
 
autoretreat zone on I<br>
 
autoretreat toggle on u and cancel autoretreat on Y<br>
 
ferry on K<br>
 
i use sellect all same units on Z instead of ctrl Z<br>
 
area cloaker toggle on D<br>
 
pause on *<br><br>
 
 
 
enable attrition counter, preferably transaprent :P<br>
 
enable a factory bar a build bar<br>
 
use unit marker for large buildings<br>
 
get all the widgetery you can find, <br>
 
<br><br>
 
 
 
 
You need to do this before any of the above https://zero-k.info/mediawiki/index.php?title=Customizing_the_User_Interface<br>
 
if you have any question or something incomprehensibly badly written pls ask ingame or on the forum.<br>
 

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