Difference between revisions of "Ultimatum"

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| projectilespeed = 300
 
| projectilespeed = 300
 
| special1 = Ignores shields
 
| special1 = Ignores shields
| special2 = Piercing
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| special2 = Water capable
| special3 = Damage increase vs large units
+
| special3 = Piercing
 +
| special4 = Damage increase vs large units
 
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| abilities =  
 
| abilities =  

Revision as of 06:25, 22 September 2018

The Ultimatum is a cloaked anti-heavy/anti-strider walker.

Ultimatum (striderantiheavy)
Cloaked Anti-Heavy/Anti-Strider Walker
striderantiheavy.png
Stats
Cost 2000
Hit Points 2000
Movement Speed (elmo/s) 44
Turn Rate (deg/s) 189
Vision Radius (elmo) 500
Sonar (elmo) 500
Transportable Heavy
Abilities
Personal Cloak
Upkeep (mobile) (E/s) 24
Upkeep (idle) (E/s) 8
Decloak radius (elmo) 100


Improved Regen
Combat Regen (HP/s) 5
Weapons
Disintegrator
Damage 1200
Reload Time (s) 1.50
Damage per Second 800
Range (elmo) 250
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 300
Ignores shields
Water capable
Piercing
Damage increase vs large units

Description

The Ultimatum packs only one weapon: a disintegrator gun that can vaporize a heavy tank in one blast. It is best used for sneaking up to enemy heavy striders and inflicting serious damage or destruction with a few shots. Defense against it is achieved by screening your heavyweights with lighter units.