Editing User:Aquanim/DraftCommandersOmni4
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= Level Structure = | = Level Structure = | ||
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{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
! Name | ! Name | ||
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! Damage | ! Damage | ||
! Range | ! Range | ||
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! Upgrade Option 3 | ! Upgrade Option 3 | ||
|- | |- | ||
− | ! Multistunner | + | ! Multistunner |
| || ★★ || ★ || ★★ (EMP) || -Reload || +EMP || +Stun Time | | || ★★ || ★ || ★★ (EMP) || -Reload || +EMP || +Stun Time | ||
|- | |- | ||
− | ! Sunburst Cannon/Dgun | + | ! Sunburst Cannon/Dgun |
| ★★★★ || ★ || || || -Reload || +Damage || +Range | | ★★★★ || ★ || || || -Reload || +Damage || +Range | ||
|- | |- | ||
− | + | ! SLAM | |
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− | ! SLAM | ||
| ★★ || ★★★★ || || ☆ (slow projectile) || -Reload || +range || +AoE | | ★★ || ★★★★ || || ☆ (slow projectile) || -Reload || +range || +AoE | ||
|- | |- | ||
− | ! Cluster Bomb | + | ! Cluster Bomb |
| ★★ || ★★ || ★ || || -Reload || +Projectiles || +Damage | | ★★ || ★★ || ★ || || -Reload || +Projectiles || +Damage | ||
|- | |- | ||
− | ! Concussion Shell | + | ! Concussion Shell |
| ★★ || ★★★ || || || -Reload || +Damage || +Charges | | ★★ || ★★★ || || || -Reload || +Damage || +Charges | ||
|- | |- | ||
− | ! Hellfire Grenade | + | ! Hellfire Grenade |
| ★ || ★★ || ★ || ★ (fire) || -Reload || +Afterburn || +AoE | | ★ || ★★ || ★ || ★ (fire) || -Reload || +Afterburn || +AoE | ||
|- | |- | ||
− | ! Terrabomb | + | ! Terrabomb |
| ★ || ★★ || ★ || ★ (terraform) || -Reload || +Terraform || +AoE | | ★ || ★★ || ★ || ★ (terraform) || -Reload || +Terraform || +AoE | ||
|} | |} | ||
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* add a new module | * add a new module | ||
* add a new module | * add a new module | ||
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{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
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| Superjump (+range) | | Superjump (+range) | ||
| ++Range OR -cooldown | | ++Range OR -cooldown | ||
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|- | |- | ||
! Sensor Suite | ! Sensor Suite | ||
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| Buoyancy Tanks | | Buoyancy Tanks | ||
| Water regeneration, buoys faster OR +Speed | | Water regeneration, buoys faster OR +Speed | ||
+ | |- | ||
+ | ! CarRepairer's Nanolathe | ||
+ | | +BP, +Brange | ||
+ | | Lazarus Device (+BP, Rez) | ||
+ | | +Brange OR +BP | ||
+ | | Lathe Overclock (+BP, burst BP ability) | ||
+ | | +BurstBP OR +BP | ||
|- | |- | ||
! Autorepair System | ! Autorepair System | ||
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| Area Shield OR stronger shield / faster regen | | Area Shield OR stronger shield / faster regen | ||
|} | |} | ||
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+ | = UI Mockup = | ||
+ | |||
+ | Alternatively have modules chosen in a UI like the current system, but some window like this is probably good to see "what is the current status of my com". | ||
+ | |||
+ | Level 2: Lightning Gun, Sensor Suite, Ablative Armor | ||
+ | Level 3: +EMP damage, Drone Director, High Power Servos | ||
+ | Currently choosing Level 4: Sunburst Cannon, Jumpjets, Drone Director + | ||
+ | |||
+ | [[File:Aqua_commpanel2.png]] |