Difference between revisions of "User:Aquanim/DraftMapMakingGuide"

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# Edit mapinfo.lua
 
# Edit mapinfo.lua
 
# Edit metal
 
# Edit metal
# Optional extras<br />Refer to the sections below for information on:
+
# Optional extras - you can skip this for now, but refer to the sections linked below if you want...
#* Features (including geovents)
+
#* Features (geovents, trees, rocks, etc)
#* DNTS
+
#* DNTS (fancy map details and specular map)
#* Fancy mapinfo stuff
+
#* Fancy mapinfo stuff (lighting, water effects, etc)
#* Skybox
+
#* Skybox (???)
 
#* Other nonsense (particle effects, sound, etc)
 
#* Other nonsense (particle effects, sound, etc)
 
# Test the map  
 
# Test the map  
 
# Upload<br />Springfiles
 
# Upload<br />Springfiles

Revision as of 20:32, 12 June 2020

Minimal Brief Guide

For more detail on each of these steps read the later sections of the document.

This guide assumes that you are using a version of Zero-K installed through Steam. You can still make maps if you installed by some other method but you may need to modify some of the later steps.

  1. Download the following tools:
    • 7zip
    • pymapconv
    • map blueprint
  2. For a 10x10 (TitanDuel-size) map, create the following images with a tool of your choice:
    • A height map grayscale image with dimensions 641 x 641
    • A texture map colour image with dimensions 5120 x 5120
    • ...
  3. Compile the map
  4. Copy into map blueprint
  5. Edit mapinfo.lua
  6. Edit metal
  7. Optional extras - you can skip this for now, but refer to the sections linked below if you want...
    • Features (geovents, trees, rocks, etc)
    • DNTS (fancy map details and specular map)
    • Fancy mapinfo stuff (lighting, water effects, etc)
    • Skybox (???)
    • Other nonsense (particle effects, sound, etc)
  8. Test the map
  9. Upload
    Springfiles