The profile page has been designed with a focus on intuitive graphical elements.
The pages are styled depending on the color of your in-game rank, following a theme of black-body radiation. A cosmic object has been attributed to each color.
Instead of relying on fixed rating thresholds, ranks colors are defined by your gaming skills (calculated by a specific algorithm called WHR) expressed as a percentiles of the playerbase. Ranks colors can only be gained or lost after holding one's position in the new percentile for multiple games.
Here is a list of the ranks color:
|Gamma ray||Singularity||Top 1%|
|X ray||Neutron star||Top 5%|
|Blue white||Supergiant||Top 10%|
|Bright yellow||Giant||Top 20%|
|Red||Red dwarf||Top 60%|
|Dark red||Brown dwarf||Top 80%|
The rank level itself is defined by experience points, which are gained after each battle, with smaller teams giving more than larger teams and victories giving more than losses.
Here is a list of the ranks, with color Infrared:
The progress bar "Level XXX" shows your rank level (i.e. dependent on experience).
The progress bar below it shows your position in respect to the next rating bracket (in other words, how much you need to advance to the next one).