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== Amphbots and Lobsters ==
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= Amphbots and Lobsters =
 
:[https://zero-k.info/Forum/Thread/24659 Forum thread ''Zero-K v1.6.1.6 - Amphbots and Lobsters'']
 
:[https://zero-k.info/Forum/Thread/24659 Forum thread ''Zero-K v1.6.1.6 - Amphbots and Lobsters'']
  
 
This release is primarily a balance patch with some much-needed love for Amphbots. They have finally received an "artillery" unit and, as is tradition among the Bot factories, it has new and unusual mechanics. This artillery, the Lobster, throws allies (and enemies) at its problems and should have many creative uses. Limpet and Archer have also received buffs and there are nerfs for Siren, Racketeer and Blastwing.
 
This release is primarily a balance patch with some much-needed love for Amphbots. They have finally received an "artillery" unit and, as is tradition among the Bot factories, it has new and unusual mechanics. This artillery, the Lobster, throws allies (and enemies) at its problems and should have many creative uses. Limpet and Archer have also received buffs and there are nerfs for Siren, Racketeer and Blastwing.
  
<youtube>https://www.youtube.com/watch?v===cy1A1lPQEsA</youtube>
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<youtube>https://www.youtube.com/watch?v==cy1A1lPQEsA</youtube>
  
=== Balance ===
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== Balance ==
 
Added Amphibious 'artillery', the Lobster.
 
Added Amphibious 'artillery', the Lobster.
 
* Uses nearby units as ammo, launching them at its target.
 
* Uses nearby units as ammo, launching them at its target.
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Gunships now ram and climb cliffs instead of teleporting to the top.
 
Gunships now ram and climb cliffs instead of teleporting to the top.
  
=== Mechanics ===
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== Mechanics ==
 
* Made overdrive not spend all excess energy unless every player has full storage. Hold back some energy from overdrive to be given to players who have less energy income and energy in storage than their teams average spare energy.
 
* Made overdrive not spend all excess energy unless every player has full storage. Hold back some energy from overdrive to be given to players who have less energy income and energy in storage than their teams average spare energy.
 
* FFA maps now default to shuffle even when played with 2 teams.
 
* FFA maps now default to shuffle even when played with 2 teams.
  
=== Interface ===
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== Interface ==
 
* The default Ctrl+Z hotkey no longer ignores builders. Settings for current players are unaffected.
 
* The default Ctrl+Z hotkey no longer ignores builders. Settings for current players are unaffected.
 
* Allies now have more vivid and distinct teamcolours in small teams.
 
* Allies now have more vivid and distinct teamcolours in small teams.
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* Commander shock rifle now shows directional particles (same as Phantom sniper).
 
* Commander shock rifle now shows directional particles (same as Phantom sniper).
  
=== Fixes ===
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== Fixes ==
 
* Fixed Crab attack jittering issues (#2693).
 
* Fixed Crab attack jittering issues (#2693).
 
* Fixed icon distance settings being overridden to the default (#2715).
 
* Fixed icon distance settings being overridden to the default (#2715).

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