The Cornea is a stationary area cloaker and radar jammer.
Cornea (staticjammer) |
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Area Cloaker/Jammer |
|
Stats |
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Cost |
420 |
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Hit Points |
700 |
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Energy (E/s) |
-1.5 |
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Vision Radius (elmo) |
250 |
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Abilities |
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Personal Cloak |
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Upkeep (idle) (E/s) |
1 |
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Decloak radius (elmo) |
100 |
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Area Cloak |
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Upkeep (E/s) |
12 |
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Radius (elmo) |
400 |
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Radar Jammer |
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Radar jam (elmo) |
600 |
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Morphing |
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To |
Iris |
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Cost |
180 |
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Time (s) |
30 |
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Disabled during morph |
Yes |
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|
Weapons |
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None |
Description
Hides units in a modest area from enemy sight and radar. The Cornea also hides radar signatures for nearby buildings. When the cloaker is active, it has a heavy energy upkeep.
The Cornea can transform itself into a walking area cloaker for a one-time cost.
Units are invisible until they perform a combat or construction action, or until injured. Enemies that walk up to an invisible unit will also remove the unit's cloak.