Difference between revisions of "Moderator"

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The '''{{PAGENAME}}''' is a disruptor skirmisher walker from the [[Jump/Specialist Plant]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a disruptor skirmisher walker from the [[Jumpbot Factory]].{{Autoinfobox zkunit
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| name = Moderator
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| defname = jumpskirm
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| defname = slowmort
 
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| description = Disruptor Skirmisher Walker
 
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| image = http://manual.zero-k.info/unitpics/slowmort.png
 
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| cost = 240
 
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| hitpoints = 450
 
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| movespeed = 57
 
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| turnrate = 396
 
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| sight = 660
 
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| transportable = Light
 
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| weapons =
 
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{{ Infobox zkweapon
 
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| name = Disruptor Pulse Beam
 
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| type = BeamLaser
 
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| damage = 500
 
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| reloadtime = 10
 
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| dps = 50
 
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| slowdps = 150
 
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| range = 420
 
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| special1 = Instantly hits
 
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}}
 
 
}}==Description==
 
}}==Description==
 
The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.
 
The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.
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== Tactics and Strategy ==
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Since the Moderator's slowbeam instantly hits, and since it deals significant amounts of slow damage, even high-weight raiders such as the [[Blitz]] and [[Pyro]] are ill-suited towards dealing with about equal numbers of Moderators. To counter this, try switching to using cheaper, smaller raiders like [[Glaive]]s, or longer-ranged skirmishers like [[Ronin]]s or [[Fencer]]s.
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== Mechanics ==
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Not only does the Moderator slow, it also [[Status_Effects#Slow_damage|overslows]] - the targeted enemy unit can take extra slow damage, equivalent to 2 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 2 seconds instead of falling off immediately, as long as enough slow damage was dealt).
  
 
{{Navbox units}}
 
{{Navbox units}}
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[[Category:Skirmishers]]

Latest revision as of 21:29, 7 October 2025

The Moderator is a disruptor skirmisher walker from the Jumpbot Factory. Lua error: Internal error: The interpreter exited with status 1.

Description

The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.

Tactics and Strategy[edit]

Since the Moderator's slowbeam instantly hits, and since it deals significant amounts of slow damage, even high-weight raiders such as the Blitz and Pyro are ill-suited towards dealing with about equal numbers of Moderators. To counter this, try switching to using cheaper, smaller raiders like Glaives, or longer-ranged skirmishers like Ronins or Fencers.

Mechanics[edit]

Not only does the Moderator slow, it also overslows - the targeted enemy unit can take extra slow damage, equivalent to 2 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 2 seconds instead of falling off immediately, as long as enough slow damage was dealt).

Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.