Difference between revisions of "User:Aquanim"

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Hello World!
 
Hello World!
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 +
Map table test for tournament pages:
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{{ #if: {{{item1|}}}{{{item2|}}}{{{item3|}}} | Optional header }}
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[[User:Aquanim/UnitTierList]]
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[[User:Aquanim/UnitTaxonomy]]
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[[User:Aquanim/DraftFactions]]
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[[User:Aquanim/DraftCommandersOmni4]]
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[[User:Aquanim/KickGuidelines]]
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{|class="wikitable"
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|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/14009 Hide and Seek v03]'''
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|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/18482 Ravaged v2]'''
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|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/50159 Fairyland v1.0]'''
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|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/55567 Adansonia v4.1]'''
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|-
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|align="center" | [[File:Hide_and_Seek_v03.minimap.jpg|200px]]
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|align="center" | [[File:Ravaged_v2.minimap.jpg|200px]]
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|align="center" | [[File:Fairyland_v1.0.minimap.jpg|200px]]
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|align="center" | [[File:Adansonia_v4.1.minimap.jpg|200px]]
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|}
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 +
  
 
{{ infobox
 
{{ infobox
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  | data5      = 2.0
 
  | data5      = 2.0
  
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| header10    = Constructor
 
−
 
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| label11    = Build Power
 
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| data11      = 5.0
 
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| label12    = Build Distance
 
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| data12      = 90.0
 
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| label13    = Metal Income
 
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| data13      = 0.15
 
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| label14    = Energy Income
 
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| data14      = 0.15
 
  
 
  | header20    = Weapons
 
  | header20    = Weapons
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  | data21      = None
 
  | data21      = None
  
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  | header30    = Utilities
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  | header30    = Abilities
  
 
  | data31      =
 
  | data31      =
−
{{ infobox | decat = yes
 
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| abovestyle = background:#55b; color:#fff
 
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| above =
 
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| headerstyle = background:#55b; color:#fff; border: 2px solid black;
 
  
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| datastyle = text-align: center;
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{{ Infobox zkability construction
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| buildpower = 5
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| header1    = Energy Shield
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}}
−
 
 
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| label2      = Power
 
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| data2      = 900
 
−
 
 
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| label3      = Regeneration
 
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| data3      = 9
 
−
 
 
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| label4      = Energy to Regenerate
 
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| data4      = 0
 
  
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| label5      = Radius
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{{ Infobox zkability shield
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| data5      = 80
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|power = 900
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|regeneration = 9
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|radius = 80
 
}}
 
}}
  
 
}}
 
}}
−
 
−
 
−
 
  
 
{{ infobox
 
{{ infobox
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  | header10    = Weapons
 
  | header10    = Weapons
−
 
−
 
  
 
  | data11 =  
 
  | data11 =  
−
 
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
 
|name = Pulse MG
 
|name = Pulse MG
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|projectilespeed = 500
 
|projectilespeed = 500
 
}}
 
}}
−
 
−
| data12 =
 
  
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
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}}
 
}}
  
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{{ Infobox zkweapon
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|name = Homing Missiles (anti-air only)
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|damage = 72
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|reloadtime = 2
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|dps = 36
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|range = 880
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|aoe = 24
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|projectilespeed = 850
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|homing = 346
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|antiair = yes
 
}}
 
}}
  
−
 
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}}
−
 
 
−
 
 
−
 
 
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{{ #if: {{{item1|}}}{{{item2|}}}{{{item3|}}} | Optional header }}
 

Latest revision as of 01:39, 7 August 2026

Hello World!

Map table test for tournament pages:


User:Aquanim/UnitTierList

User:Aquanim/UnitTaxonomy

User:Aquanim/DraftFactions

User:Aquanim/DraftCommandersOmni4

User:Aquanim/KickGuidelines

Hide and Seek v03 Ravaged v2 Fairyland v1.0 Adansonia v4.1
Hide and Seek v03.minimap.jpg Ravaged v2.minimap.jpg Fairyland v1.0.minimap.jpg Adansonia v4.1.minimap.jpg


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