Editing PlanetWars structures

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* ''Improved Wormhole Stabilizer'': This improved generator projects Influence at a much higher rate.
 
* ''Improved Wormhole Stabilizer'': This improved generator projects Influence at a much higher rate.
 
* ''Wormhole Inhibitor'': Prevents enemy Influence being spread to a planet.
 
* ''Wormhole Inhibitor'': Prevents enemy Influence being spread to a planet.
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* ''Guerilla Jumpgate'': Projects Influence to a targeted enemy planet.
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* ''String Connector'': Creates a wormhole to another planet.
  
 
=== Production ===
 
=== Production ===
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* ''Bomber Factory'': Produces 0.5 bombers per turn.
 
* ''Bomber Factory'': Produces 0.5 bombers per turn.
 
* ''Warp Core Fabricator'': Produces 10 warp cores after it powers up, then disappears.
 
* ''Warp Core Fabricator'': Produces 10 warp cores after it powers up, then disappears.
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=== Superweapons ===
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Some structures would only be found in the lair of an evil genius.
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* ''Terraform Nanite Bomb'': Destroys and replaces the terrain of a planet.
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* ''Planet Buster'': Single use planet destroyer. Aim it at an enemy homeworld to win.
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* ''Galaxy Compressor'': Structure which allows for the destruction of star systems at will for situations where just winning the game is not enough.
  
 
=== Special ===
 
=== Special ===
 
These  structures cannot be built, and keeping them under strict control is extremely important if you want to achieve galactic domination.
 
These  structures cannot be built, and keeping them under strict control is extremely important if you want to achieve galactic domination.
* ''Faction Headquarters'' is a unique, irreplaceable structure existing on a faction's homeworld. It grants massive defensive bonuses, prevents warp or influence projection, and cannot be disabled. Capturing a planet with an enemy faction's Headquarters wins the game for the conqueror.
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* "Headquarters" is an unique, irreplaceable structure existing on a faction's homeworld. It grants massive defensive bonuses, prevents warp or influence projection. Destroying an enemy Headquarters is victory; losing yours is defeat. Watch out for planetbusters!
* ''Ancient Artifacts'' are special structures that exist on some planets. Each artifact can be activated to produce one Victory Point per galactic turn. The first faction to reach 100 Victory Points wins.
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* "Ancient Artifacts" are special structures that exist on some planets. Each artifact can be activated with a rather massive power expenditure. When activated, it will produce one Victory Point per galactic turn. The first faction to reach 100 Victory Points wins.
  
 
== Confiscation ==
 
== Confiscation ==
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[[PlanetWars faction roles#Quota|Faction leaders with metal quotas]] may confiscate structures belonging to faction members anywhere, without compensation.
 
[[PlanetWars faction roles#Quota|Faction leaders with metal quotas]] may confiscate structures belonging to faction members anywhere, without compensation.
  
{{Navbox planetwars}}
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{{Navbox manual}}
 
[[Category:PlanetWars]]
 
[[Category:PlanetWars]]

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