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  • {{Navbox commands}} [[Category: Commands]]
    44 bytes (4 words) - 10:37, 9 June 2020
  • Units given a sequence of '''Patrol''' commands will [[Attack Move Command|attack-move]] between them repeatedly. When plac {{Navbox commands}}
    409 bytes (55 words) - 16:05, 7 June 2020
  • : [[Unit commands|Unit Commands]] {{Navbox manual}}
    1 KB (195 words) - 15:02, 6 February 2022
  • {{Navbox commands}} [[Category: Commands]]
    577 bytes (91 words) - 20:08, 24 May 2020
  • {{Navbox commands}} [[Category: Commands]]
    658 bytes (92 words) - 09:50, 8 September 2021
  • {{Navbox commands}} [[Category: Commands]]
    700 bytes (98 words) - 18:43, 11 February 2021
  • {{Navbox commands}} [[Category: Commands]]
    599 bytes (90 words) - 16:23, 7 November 2021
  • ...orphs, and cannot prevent an already unleashed salvo weapon (like [[Unique Commands|Thunderbird Lightning]]) from finishing the salvo. {{Navbox commands}}
    805 bytes (121 words) - 17:43, 9 June 2020
  • == Unit handling and commands == === Basic commands and formations ===
    2 KB (255 words) - 08:06, 10 April 2019
  • {{Navbox commands}}
    192 bytes (31 words) - 12:58, 13 September 2021
  • {{Navbox commands}} [[Category: Commands]]
    789 bytes (122 words) - 19:59, 24 May 2020
  • {{Navbox commands}} [[Category: Commands]]
    789 bytes (129 words) - 10:51, 1 August 2021
  • :''See also: [https://springrts.com/wiki/UI_commands UI commands]'' There are several '''cheat''' commands that can be used in the game.
    3 KB (434 words) - 21:49, 17 September 2021
  • {{Navbox commands}} [[Category: Commands]]
    1 KB (178 words) - 09:28, 9 June 2020
  • {{Navbox commands}} [[Category: Commands]]
    1 KB (193 words) - 07:56, 30 May 2021
  • {{Navbox commands}}
    443 bytes (63 words) - 12:41, 16 October 2022
  • {{Navbox commands}} [[Category: Commands]]
    1 KB (168 words) - 19:25, 10 June 2020
  • {{Navbox commands}} [[Category: Commands]]
    987 bytes (168 words) - 10:54, 9 October 2021
  • ...tate or setting retreat zones, navigate into the game menu and find common commands under [[hotkeys]]. {{Navbox manual}}
    2 KB (356 words) - 20:08, 24 May 2020
  • {{Navbox commands}} [[Category: Commands]]
    1 KB (200 words) - 19:59, 24 May 2020
  • ...within range. Issuing a second wait command removes the first, since wait commands annihilate each other when they meet in a command queue. ...until the wait is canceled. The wait command can be queued after existing commands with the {{key press|Shift}} modifier key. Further orders can be queued as
    4 KB (683 words) - 11:45, 15 June 2020
  • * Area Guard commands which includes teleport beacons will not give guard commands to units. Instead it will tell the units to teleport, split between the bea {{Navbox changelog}}
    1 KB (221 words) - 19:13, 22 October 2022
  • ...e engine so now units move in straight lines over short distances with all commands. * Area commands can now be dragged off the edge of the map (this is an engine change).
    2 KB (301 words) - 20:37, 22 July 2023
  • * Added Impulse Mode preset to Settings/Hotkeys/Commands. * Added an option to filter out ally commands in show all commands.
    2 KB (312 words) - 20:30, 22 July 2023
  • {{Navbox commands}} [[Category: Commands]]
    2 KB (258 words) - 20:39, 15 October 2022
  • ...lists and categorizes all the commands with links for details on specific commands. There are three main types of command: targeted commands, instant commands and state toggles.
    11 KB (1,774 words) - 09:51, 13 April 2023
  • === Advanced commands === Zero-K has many advanced commands that automate manual tasks from other games, a list of the most common ones
    3 KB (505 words) - 21:04, 12 May 2020
  • {{Navbox commands}} [[Category: Commands]]
    2 KB (263 words) - 05:11, 14 October 2021
  • {{Navbox commands}}
    614 bytes (104 words) - 13:03, 13 September 2021
  • :No commsharing is allowed. No commshare commands will be responded to. Commands to commshare should be issued using <syntaxhighlight lang="lua" inline>Send
    3 KB (457 words) - 22:33, 31 October 2022
  • == Selection Commands == * {{key press|Shift}} + [[#Selection Commands|selection command]] will add newly selected units to the current selection.
    5 KB (726 words) - 11:57, 22 January 2022
  • {{navbox commands}}
    929 bytes (136 words) - 11:03, 9 October 2021
  • Several units have special abilities that are activated with '''unique commands'''. These are bound to the {{key press|D}} key by default (similar to [[Fir {{Navbox commands}}
    2 KB (321 words) - 05:32, 19 October 2021
  • == Commands == ...to be customized by typing commands into the chat input line. Some useful commands:
    5 KB (786 words) - 19:09, 20 December 2022
  • ...suing a line command now cancels the command. This is consistent with area commands. ...d an attack command helper. Units are now targeted by attack or set target commands even if they move out from under the mouse between press and release. Simil
    2 KB (366 words) - 12:01, 24 December 2022
  • ...f structures as a chunk instead of potentially inserting them between many commands. The construction order of the block now matches the order of construction * Attack commands for the carrier are better at causing the drones to attack a particular tar
    4 KB (648 words) - 21:35, 22 July 2023
  • ...hotkeys available through this menu would toggle the state. With these new commands you could, for example, bind a key to set your units to hold fire by bindin * Fixed command hotkey visualization for de-disabled commands during tutorials.
    3 KB (420 words) - 21:00, 22 July 2023
  • == Basic Commands and Abilities == ...<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/bulb_on.png" height="18">) on transports.
    10 KB (1,611 words) - 12:23, 8 November 2021
  • ...squad and gather wait are now bindable through the hotkeys menu. These are commands that behave similarly to the normal wait command but which will remove them * Fixed an issue with issuing wait commands to moving units.
    3 KB (534 words) - 20:52, 22 July 2023
  • {{Navbox commands}}
    1 KB (229 words) - 18:24, 25 July 2023
  • ...ault. You can display them under [[Ingame Menu#Commands|Settings/Interface/Commands]]. [[File:Factory commands.png]]
    19 KB (2,687 words) - 09:52, 13 April 2023
  • {{Navbox commands}}
    2 KB (309 words) - 20:23, 9 February 2024
  • Unfortunately this only applies to move commands. Ideally this would be seen as a prototype for an engine change that would * Response noises play for more commands.
    5 KB (866 words) - 20:56, 22 July 2023
  • ...have a command added to their queue. Guard orders now cancelled by further commands unless they are given just after Guard. Enabled by default, lives under und ...ch less likely to become stuck. This behaviour is already present for move commands.
    5 KB (848 words) - 20:48, 22 July 2023
  • ...ately and manually by pressing {{key press|D}} by default. Unlike [[Unique Commands]] arsenal, those weapons function more like already existing ones in overcl {{Navbox commands}}
    5 KB (752 words) - 17:48, 28 September 2021
  • ...dle constructors not showing as idle in the Quick Selection Bar after move commands. {{Navbox changelog}}
    2 KB (348 words) - 13:58, 23 October 2022
  • ...ecial state toggle called [[Unit_states#Allow_Attack_Commands|Allow Attack Commands]] to avoid accidental launching. It can be toggled in game and set to eithe {{Navbox units}}
    3 KB (359 words) - 08:15, 7 July 2023
  • * Fixed Show All Commands options for showing your own commands but not those of your allies. {{navbox changelog}}
    4 KB (661 words) - 11:56, 24 December 2022
  • = Full Terraform Commands = The full terraform commands can be found at the bottom of the 'Special' tab in the command menu. There
    10 KB (1,731 words) - 19:01, 14 February 2024
  • ...ll teach you everything you need to know to play the game: basic gameplay, commands and controls. You can also insert commands at arbitrary positions in the queue by holding down {{Key press|Space}} whi
    17 KB (2,845 words) - 23:25, 20 February 2022
  • * Added neutral unit display toggle for show all commands. {{navbox changelog}}
    2 KB (272 words) - 21:19, 10 January 2019
  • * Removed the ability to give illegal jump commands using command insert. {{Navbox changelog}}
    3 KB (442 words) - 19:19, 22 October 2022
  • * Blocked attack commands near Defender, LLT and HLT maximum range to prevent most cases of manual at {{Navbox changelog}}
    3 KB (409 words) - 21:16, 22 July 2023
  • ...ing. Now terraform is properly queuable so both construction and terraform commands are sent simultaneously. This allows for much faster and bug-free structure * Removed Stop and Repeat commands from units that have no use for them (such as Solar Collectors).
    6 KB (1,036 words) - 13:36, 23 October 2022
  • * Improved context-sensitive commands for constructors. Right clicking on an enemy will issue a move command, not {{Navbox changelog}}
    4 KB (553 words) - 20:26, 22 July 2023
  • * Circle Guard and Repair commands are now retained on morphing units. (Would only retain normal Guard previou {{Navbox changelog}}
    3 KB (515 words) - 18:55, 22 October 2022
  • {{See|Terraform#Level{{!}}Level Commands}} {{Navbox buildings}}
    5 KB (712 words) - 20:42, 9 February 2024
  • * Added a toggle to show stat graphs to the global commands bar. {{Navbox changelog}}
    4 KB (563 words) - 20:50, 22 July 2023
  • ...t return after reloading. Set bombers to retreat, patrol or queue multiple commands to override this behaviour. The aim of the change is to make Attack Move fo {{Navbox changelog}}
    4 KB (716 words) - 13:38, 23 October 2022
  • * Added buttons to the global commands bar for toggling the structure/evacuation panel, the battle information pan {{Navbox changelog}}
    4 KB (656 words) - 21:14, 22 July 2023
  • * To configure the position of commands and states in the command panel, copy [https://github.com/ZeroK-RTS/Zero-K/ [[Category:Development]]{{Navbox manual}}
    6 KB (1,067 words) - 18:22, 18 November 2020
  • * Fight is now hotkeyed under A and Attack is under F. The commands are also renamed. {{Navbox changelog}}
    5 KB (791 words) - 14:00, 23 October 2022
  • ...rc="https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/autoassist_on.png" height="24" width="24" alt="Guard off.">) on your ...rc="https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/repeat_on.png" height="24" width="24" alt="Repeat on.">) on your fac
    16 KB (2,559 words) - 21:19, 21 October 2023