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  • * Licho -> [[Wyvern]] (by popular vote)
    3 KB (383 words) - 17:10, 9 July 2021
  • ...eady or specific player(s), e.g. !ring - rings unready, !ring icho - rings Licho
    4 KB (574 words) - 21:23, 4 September 2022
  • ...Zero-K had become too daunting for many new players. The lead developers, Licho and GoogleFrog, shifted the focus of the project towards polish, singleplay
    3 KB (496 words) - 09:36, 9 June 2020
  • | [https://github.com/Licho1 Licho] || General Management, Infrastructure, Backend, Scripting, Design, Mainten
    7 KB (934 words) - 16:31, 19 January 2021
  • ...becomes especially useful against units like the phoneix, Thunderbird, or licho, which have powerful AoE attacks. By splitting up your units, you reduce th
    9 KB (1,587 words) - 12:40, 11 November 2018
  • *Licho — old name for [[Likho]] — heavy bomber plane. Also one of the core dev
    9 KB (1,380 words) - 19:49, 15 October 2022
  • Anyway, CA went with overdrive, which may have been invented by Licho. I know he at least wrote the first version of the code. The basic idea is
    16 KB (2,661 words) - 15:18, 3 February 2024