Difference between revisions of "Cloakbot Plate"

From Zero-K
Jump to navigation Jump to search
(Created page with "The '''{{PAGENAME}}''' is a plate for the Cloakbot Factory. {{ Infobox zkunit | name = Cloakbot Plate | defname = platecloak | description = Parallel Un...")
 
m (Migrated to autoinfobox with DotNetWikiBot)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
The '''{{PAGENAME}}''' is a [[Factory Plates|plate]] for the [[Cloakbot Factory]].
 
The '''{{PAGENAME}}''' is a [[Factory Plates|plate]] for the [[Cloakbot Factory]].
{{ Infobox zkunit
+
{{Autoinfobox zkunit
| name = Cloakbot Plate
 
 
| defname = platecloak
 
| defname = platecloak
| description = Parallel Unit Production
 
| image = https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/unitpics/platecloak.png
 
| icontype = fackbot
 
| cost = 150
 
| hitpoints = 1000
 
| sight = 273
 
| abilities =
 
{{ Infobox zkability construction
 
| buildpower = 10
 
}}
 
 
}}==Description==
 
}}==Description==
 
Construction plates increase the production capacity of nearby factories by acting as an independent build queue. Plates are the cheapest way to increase unit production, eschewing the versatility of [[Caretaker]] for greater efficiency. Be warned, a plate will not function without a nearby factory of the appropriate type.
 
Construction plates increase the production capacity of nearby factories by acting as an independent build queue. Plates are the cheapest way to increase unit production, eschewing the versatility of [[Caretaker]] for greater efficiency. Be warned, a plate will not function without a nearby factory of the appropriate type.
 
{{navbox buildings}}
 
{{navbox buildings}}

Latest revision as of 01:34, 18 May 2024

The Cloakbot Plate is a plate for the Cloakbot Factory.

Cloakbot Plate
(platecloak)
Parallel Unit Production, builds at 10.0 m/s
Cloakbot Plate padbot
Stats
Cost 150
Hit Points 1000
Vision Radius (elmo) 273
Abilities
Construction
Build Power 10
Weapons
None

Description

Construction plates increase the production capacity of nearby factories by acting as an independent build queue. Plates are the cheapest way to increase unit production, eschewing the versatility of Caretaker for greater efficiency. Be warned, a plate will not function without a nearby factory of the appropriate type.