Difference between revisions of "Reclaim Command"

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m (Mojjj moved page Reclaim to Reclaim Command)
(Mostly minor spellcheck and link wikification)
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* killed Units leave behind a wreck OR debris OR nothing. these cases does not hold energy to reclaim
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Killed Units leave behind a wreck, debris or nothing. Reclaiming these does not provide energy.
* wrecks can hold 40% of the originally unit metal value (no energy)
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* Wrecks can hold 40% of the original unit metal value.
* debris can hold 20% of the originally unit metal value (no energy)
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* Debris can hold 20% of the original unit metal value.
* reclaiming alive unit yields 50%.
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* Reclaiming alive unit yields 50%.
  
  
* Ressurecting wreck with Athena first refills reclaim bar for wreck, if its not full yet.
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* Resurrecting a wreck with Athena first refills reclaim bar for the wreck if it's not full yet.
* Only case when you can receive full units worth is when you cancel unit production on factory.
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* Only case when you can receive full unit's worth is when you cancel unit production in factory.
* Cancelling factory production only refunds metal cost, energy cost is not refunded and is lost.
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* Canceling factory production only refunds metal cost, energy cost is not refunded and is lost.
* Reclaiming unfinished nanoframe seems to be particular case of reclaimiing alive unit and as such, refunds 50% of metal cost.
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* Reclaiming unfinished nanoframe seems to be particular case of reclaiming alive unit and as such, refunds 50% of metal cost.
* you can reclaim your own nanoframes and alive units
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* You can reclaim your own nanoframes and alive units.
* you can reclaim allied and enemy nanoframes (even if it is currently building). (Alled reclaiming is generally considered offensive, read the Code of Conduct http://zero-k.info/mediawiki/index.php?title=Zero-K:Code_of_Conduct !)
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* You can reclaim allied and enemy nanoframes (even if it is currently building). (Allied reclaiming is generally considered offensive, read the [[Zero-K:Code_of_Conduct|Code of Conduct]]!)
  
Map features can give any amount of metal OR energy OR both in reclaim, depending on definition of the map
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Map features can give any amount of metal, energy or both in reclaim, depending on the map.

Revision as of 21:45, 25 February 2020

Killed Units leave behind a wreck, debris or nothing. Reclaiming these does not provide energy.

  • Wrecks can hold 40% of the original unit metal value.
  • Debris can hold 20% of the original unit metal value.
  • Reclaiming alive unit yields 50%.


  • Resurrecting a wreck with Athena first refills reclaim bar for the wreck if it's not full yet.
  • Only case when you can receive full unit's worth is when you cancel unit production in factory.
  • Canceling factory production only refunds metal cost, energy cost is not refunded and is lost.
  • Reclaiming unfinished nanoframe seems to be particular case of reclaiming alive unit and as such, refunds 50% of metal cost.
  • You can reclaim your own nanoframes and alive units.
  • You can reclaim allied and enemy nanoframes (even if it is currently building). (Allied reclaiming is generally considered offensive, read the Code of Conduct!)

Map features can give any amount of metal, energy or both in reclaim, depending on the map.