Difference between revisions of "Hermit"

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}}==Description==
 
}}==Description==
 
The Hermit can take an incredible beating, and is useful as a shield for the weaker, more-damaging Recluses.
 
The Hermit can take an incredible beating, and is useful as a shield for the weaker, more-damaging Recluses.
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==Strategy and Tactics==
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While single Hermits are weak on their own, in groups they are formidable enemies as they are cheap, have lots of health, and can screen allied skirmishers. The cannon is not suited to hit fast moving units, but can reliably hit things like large tanks and static defenses. The Hermit can be used on it's own; spamming it will often result in blobs of 10 or more, which can easily crush defenses. Hermits should avoid Skirmishers and Artillery.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 01:17, 22 October 2017

The Hermit is an all terrain assault bot from the Spider Factory.

Hermit
(spiderassault)
All Terrain Assault Bot
spiderassault.pngspiderassault
Stats
Cost 160
Hit Points 1400
Movement Speed (elmo/s) 51
Turn Rate (deg/s) 264
Vision Radius (elmo) 420
Transportable Light
Weapons
Light Plasma Cannon
Damage 141
Reload Time (s) 2.6
Damage per Second 54
Range (elmo) 350
Area of Effect (elmo) 18
Projectile Speed (elmo/s) 280

Description

The Hermit can take an incredible beating, and is useful as a shield for the weaker, more-damaging Recluses.

Strategy and Tactics

While single Hermits are weak on their own, in groups they are formidable enemies as they are cheap, have lots of health, and can screen allied skirmishers. The cannon is not suited to hit fast moving units, but can reliably hit things like large tanks and static defenses. The Hermit can be used on it's own; spamming it will often result in blobs of 10 or more, which can easily crush defenses. Hermits should avoid Skirmishers and Artillery.