Difference between revisions of "Resources Reserve"

From Zero-K
Jump to navigation Jump to search
(Why does every page have to have a "note that" on it? Fixed economy guide link.)
(Some linkage and added resources category.)
Line 3: Line 3:
 
[[File:Economy Bar Reserve Storage.png]]
 
[[File:Economy Bar Reserve Storage.png]]
  
The resource bars represent how much metal and energy is stored for future projects. While there is no direct button to set a reserve storage, it is possible to reserve part of your maximum storage capacity to not be used for low and normal [[Economy_Guide#Priority|priority]] construction by {{key press|Ctrl}}-left clicking on the bars. When a reserve storage is set, whenever you hold fewer resources than the set reserve, low and normal priority construction will pause until your storage fills up. Anything set to high priority will ignore set reserve limits. This allows a commander to push more build power into a unit or structure than income would permit, until storage runs out.
+
The resource bars represent how much metal and energy is stored for future projects. While there is no direct button to set a reserve storage, it is possible to reserve part of your maximum storage capacity to not be used for low and normal [[Economy_Guide#Priority|priority]] construction by {{key press|Ctrl}}-left-clicking on the bars. When reserve storage is set, whenever you hold fewer resources than the set reserve, low and normal priority construction will pause until your storage fills up. Anything set to high priority will ignore set reserve limits. This allows a commander to push more build power into a unit or structure than income would permit, until storage runs out.
  
 
[[File:WikiReserve2.png]]
 
[[File:WikiReserve2.png]]
  
You can set a pre-game percentage of your storage to be reserved by {{key press|Space}}-clicking on the economy bars or by navigating through the in-game menu to 'Settings/HUD Panels/Economy Panel'.
+
You can set a pre-game percentage of your storage to be reserved by {{key press|Space}}-clicking on the economy bars or by navigating through the [[Ingame Menu|in-game menu]] to <samp>Settings/[[Ingame Menu#HUD Panels|HUD Panels]]/Economy Panel</samp> and changing the <samp>Reserve</samp> settings.
 +
 
  
 
{{Navbox commands}}
 
{{Navbox commands}}
[[Category: Commands]]
+
[[Category:Resources]]

Revision as of 21:47, 25 November 2021

Wise commanders balance all metal produced into metal expenditure, but it's always nice to have a little emergency fund (60% of commanders don't have enough savings to respond to a Krow rush!).

Economy Bar Reserve Storage.png

The resource bars represent how much metal and energy is stored for future projects. While there is no direct button to set a reserve storage, it is possible to reserve part of your maximum storage capacity to not be used for low and normal priority construction by Ctrl-left-clicking on the bars. When reserve storage is set, whenever you hold fewer resources than the set reserve, low and normal priority construction will pause until your storage fills up. Anything set to high priority will ignore set reserve limits. This allows a commander to push more build power into a unit or structure than income would permit, until storage runs out.

WikiReserve2.png

You can set a pre-game percentage of your storage to be reserved by Space-clicking on the economy bars or by navigating through the in-game menu to Settings/HUD Panels/Economy Panel and changing the Reserve settings.