Difference between revisions of "Template:Autoinfobox zkunit"
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m (Weapon handling) |
m (Wrong function name) |
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Line 24: | Line 24: | ||
|abilities = | |abilities = | ||
<!-- Get Template:Infobox zkability ### --> | <!-- Get Template:Infobox zkability ### --> | ||
− | |weapons = {{{weapons|{{#invoke:UnitData| | + | |weapons = {{{weapons|{{#invoke:UnitData|printWeaponInfoboxes|{{{defname}}}}} }}} |
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 22:31, 10 May 2024
This template uses Module:UnitData to autogenerate unit infoboxes, transcluding and filling in Template:Infobox zkunit data from Module:UnitData/data. Specific tags can be overridden by manually specifying them, if necessary.
Example usage:
{{Autoinfobox zkunit |defname=striderdetriment |name=Name override }}
The module can also be invoked directly without this template to generate an infobox (note that output may not be identical in some cases; observed with automatic detection of buildpic on Reef):
{{#invoke:UnitData|printInfobox|defname=striderdetriment|name=Name override}}
When invoking from module, defname
may be passed as an anonymous parameter instead.
For more information, see the module page.
The above documentation is transcluded from Template:Autoinfobox zkunit/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |