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=== Generic Awards ===
 
=== Generic Awards ===
* <img src="//zero-k.info/img/Awards/trophy_pwn.png"> '''Complete Annihilation''': always awarded to the player who dealt the most damage.
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* http://zero-k.info/img/Awards/trophy_pwn.png '''Complete Annihilation''': always awarded to the player who dealt the most damage.
* <img src="//zero-k.info/img/Awards/trophy_ouch.png"> '''Big Purple Heart''': always awarded to the player who received the most health damage.
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* http://zero-k.info/img/Awards/trophy_ouch.png '''Big Purple Heart''': always awarded to the player who received the most health damage.
* <img src="//zero-k.info/img/Awards/trophy_reclaim.png"> '''Spoils of War''': efficient usage of reclaim.
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* <img src="//zero-k.info/img/Awards/trophy_mex.png"> '''Mineral Prospector''': building metal extractors.
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* http://zero-k.info/img/Awards/trophy_reclaim.png '''Spoils of War''': efficient usage of reclaim.
* <img src="//zero-k.info/img/Awards/trophy_mexkill.png"> '''Loot & Pillage''': raiding enemy metal extractors.
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* http://zero-k.info/img/Awards/trophy_mex.png '''Mineral Prospector''': building metal extractors.
* <img src="//zero-k.info/img/Awards/trophy_shell.png"> '''Turtle Shell''': effective use of defense.
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* http://zero-k.info/img/Awards/trophy_mexkill.png '''Loot & Pillage''': raiding enemy metal extractors.
* <img src="//zero-k.info/img/Awards/trophy_nux.png"> '''Apocalyptic Achievement Award''': employing superweapons.
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* http://zero-k.info/img/Awards/trophy_shell.png '''Turtle Shell''': effective use of defense.
* <img src="//zero-k.info/img/Awards/trophy_air.png"> '''Air Force General''': exceptional play with airborne units.
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* http://zero-k.info/img/Awards/trophy_nux.png '''Apocalyptic Achievement Award''': employing superweapons.
* <img src="//zero-k.info/img/Awards/trophy_navy.png"> '''Fleet Admiral''': successful ship usage.
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* http://zero-k.info/img/Awards/trophy_air.png '''Air Force General''': exceptional play with airborne units.
* <img src="//zero-k.info/img/Awards/trophy_slow.png"> '''Traffic Cop''': applying slow damage.
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* http://zero-k.info/img/Awards/trophy_navy.png '''Fleet Admiral''': successful ship usage.
* <img src="//zero-k.info/img/Awards/trophy_emp.png"> '''EMP Wizard''': dealing EMP damage.
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* http://zero-k.info/img/Awards/trophy_slow.png '''Traffic Cop''': applying slow damage.
* <img src="//zero-k.info/img/Awards/trophy_kam.png"> '''Blaze of Glory''': heroic usage of self-destructing units.
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* http://zero-k.info/img/Awards/trophy_emp.png '''EMP Wizard''': dealing EMP damage.
* <img src="//zero-k.info/img/Awards/trophy_terra.png"> '''Legendary Landscaper''': excessive terraforming.
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* http://zero-k.info/img/Awards/trophy_kam.png '''Kamikaze Award''': heroic usage of self-destructing units.
* <img src="//zero-k.info/img/Awards/trophy_comm.png"> '''Master and Commander''': using your commander like a boss
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* http://zero-k.info/img/Awards/trophy_terra.png '''Legendary Landscaper''': excessive terraforming.
* <img src="//zero-k.info/img/Awards/trophy_fire.png"> '''Master Grill-Chef''': dealing fire damage.
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* http://zero-k.info/img/Awards/trophy_fire.png '''Master Grill-Chef''': dealing fire damage.
* <img src="//zero-k.info/img/Awards/trophy_cap.png"> '''Master of Puppets''': capturing enemy units.
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* http://zero-k.info/img/Awards/trophy_cap.png '''Master of Puppets''': capturing enemy units.
* <img src="//zero-k.info/img/Awards/trophy_rezz.png"> '''Vile Necromancer''': resurrecting wreckage.
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* http://zero-k.info/img/Awards/trophy_rezz.png '''Vile Necromancer''': resurrecting wreckage.
* <img src="//zero-k.info/img/Awards/trophy_head.png"> '''Head Hunter''': eliminating enemy commanders.
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* http://zero-k.info/img/Awards/trophy_head.png '''Head Hunter''': eliminating enemy commanders.
* <img src="//zero-k.info/img/Awards/trophy_share.png"> '''Share Bear''': sharing units to allies.
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* http://zero-k.info/img/Awards/trophy_share.png '''Share Bear''': sharing units to allies.
* <img src="//zero-k.info/img/Awards/trophy_vet.png"> '''Decorated Veteran''': extremely efficient usage of a single unit.
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* http://zero-k.info/img/Awards/trophy_vet.png '''Decorated Veteran''': extremely efficient usage of a single unit.
* <img src="//zero-k.info/img/Awards/trophy_disarm.png"> '''Peacemaker''': disarming enemy units.
 
  
 
=== Chicken Awards ===
 
=== Chicken Awards ===
* <img src="//zero-k.info/img/Awards/trophy_heart.png"> '''Queen Heart Breaker''': killing the Chicken Queen.
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* http://zero-k.info/img/Awards/trophy_heart.png '''Heart Breaker''': killing the Chicken Queen.
* <img src="//zero-k.info/img/Awards/trophy_sweeper.png"> '''Land Sweeper''': destroying Chicken Roosts.
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* http://zero-k.info/img/Awards/trophy_sweeper.png '''Land Sweeper''': destroying Chicken Roosts.
* <img src="//zero-k.info/img/Awards/trophy_dragon.png"> '''Dragon Slayer''': eliminating Chicken Dragons.
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* http://zero-k.info/img/Awards/trophy_dragon.png '''Dragon Slayer''': eliminating Chicken Dragons.
  
 
=== Event Awards ===
 
=== Event Awards ===
* <img src="//zero-k.info/img/Awards/trophy_gold.png"> <img src="//zero-k.info/img/Awards/trophy_silver.png"> <img src="//zero-k.info/img/Awards/trophy_bronze.png"> '''Tournament Cups''': awarded for the winners of the monthly tournaments.
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* http://zero-k.info/img/Awards/trophy_gold.png http://zero-k.info/img/Awards/trophy_silver.png http://zero-k.info/img/Awards/trophy_bronze.png '''Tournament Cups''': awarded for the winners of the monthly tournaments.
* <img src="//zero-k.info/img/Awards/coingold.png"> <img src="//zero-k.info/img/Awards/coinsilver.png"> <img src="//zero-k.info/img/Awards/coinbronze.png"> '''Coins''': awarded for minor community events.
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* http://zero-k.info/img/Awards/coingold.png http://zero-k.info/img/Awards/coinsilver.png http://zero-k.info/img/Awards/coinbronze.png '''Coins''': awarded for minor community events.
  
== Technical details ==
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= Technical details =
  
 
Some awards have flat requirements for being awarded:  
 
Some awards have flat requirements for being awarded:  
* Mineral Prospector and Loot & Pillage take a minimum of 15 mexes built/killed to earn.
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* Mineral Prospector / Loot & Pillage take a minimum of 15 mexes built/killed to earn.
 
* Legendary Landscaper takes a minimum of 1000m worth of terraform.
 
* Legendary Landscaper takes a minimum of 1000m worth of terraform.
* Head Hunter, Dragon Slayer and Land Sweeper require 3/3/20 commander/dragon/nest kills.
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* Head Hunter / Dragon Slayer / Land Sweeper require 3/3/20 commander/dragon/nest kills.
* Master of Puppets, Vile Necromancer and Share Bear require 1000/3000/5000m worth of units captured/resurrected/shared respectively.
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* Master of Puppets / Vile Necromancer / Share Bear require 1000/3000/5000m worth of units captured/resurrected/shared respectively.
 
* Decorated Veteran requires the unit to make 300% cost, with a minimum of 1000m.
 
* Decorated Veteran requires the unit to make 300% cost, with a minimum of 1000m.
 
* Queen Heartbreaker requires the chicken queen to die.
 
* Queen Heartbreaker requires the chicken queen to die.
  
Big Purple Heart operates on health and considers environmental damage (such as collisions, forest fires, or lava). All other damage awards operate on cost and consider only PvP damage.
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Big Purple Heart operates on health and considers environmental damage (such as collisions, forest fires, or lava). All other damage awards operate on cost and only consider PvP damage.
  
 
Using a damage type is not enough to be eligible for the appropriate award. Each award has a dynamic threshold that scales with the general game size. Eligibility is decided thus:
 
Using a damage type is not enough to be eligible for the appropriate award. Each award has a dynamic threshold that scales with the general game size. Eligibility is decided thus:
# Take the average physical damage done by all players except yourself.
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* Take the average physical damage done by all other players except yourself.
# Multiply by a per-award factor given in the table below.
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* Multiply by a per-award factor given in the table below.
# Compare your own damage with the given type. You are eligible if your damage is higher.
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* Compare your own damage with the given type. You are eligible if your damage is higher.
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Difficulty factor||-
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|+ Difficulty factors
 +
|-
 
! Award
 
! Award
 
! Multiplier
 
! Multiplier
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| 1.2
 
| 1.2
 
|-
 
|-
| Fleet Admiral<br>Airforce General<br>Traffic Cop
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| Fleet Admiral<br/>Airforce General<br/>Traffic Cop
 
| 1
 
| 1
 
|-
 
|-
| Turtle Shell<br>Master Grill-Chef
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| Turtle Shell<br/>Master Grill Chef
 
| 0.5
 
| 0.5
 
|-
 
|-
| Apocalyptic Achievement Award<br>Kamikaze Award<br>Master and Commander
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| Apocalyptic Achievement Award<br/>Kamikaze Award<br/>Master and Commander
 
| 0.3
 
| 0.3
 
|-
 
|-
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|}
 
|}
  
=== Example ===
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== Example ==
  
* <var>A</var> did 900m of damage composed of 450m of fire damage, 350m of kamikaze damage and 100m general damage.
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A did 900m of damage, composed of 450m of fire damage, 350m of kamikaze damage and 100m general damage.
* <var>B</var> did 800m kamikaze damage and 50m slow damage.
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B did 800m kamikaze damage.
* <var>C</var> did 1200m general damage and 50m EMP damage.
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C did 1200m general damage.
 
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The average of others' damage:
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For A, the average of others' damage is (800 + 1200) / 2 == 1000.
* For <var>A</var>, it is {{frac|{{expr|800 + 1200}}|2}} = 1000. The slow dealt by <var>B</var> and EMP dealt by <var>C</var> are not "physical" so do not count.
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For B, the average is (900 + 1200) / 2 == 1050.
* For <var>B</var>, it is {{frac|{{expr|900 + 1200}}|2}} = 1050.
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For C, the average is (900 + 800) / 2 == 850.
* For <var>C</var>, it is {{frac|{{expr|900 + 800}}|2}} = 850.
 
 
   
 
   
The multiplier for kamikaze is 0.3 and for fire is 0.5, so:
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The multiplier for kamikaze is 0.3 and for fire is 0.5, so:
* <var>A</var> would have to do 1000 &times; 0.5 = 500 fire damage to be eligible. He did 450, so he won't get it.
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A would have to do 1000 * 0.5 == 500 fire damage to be eligible. He did 450 so he won't get it.
* <var>A</var> would have to do 1000 &times; 0.3 = 300 kamikaze damage. He did 350, so he is eligible.
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A would have to do 1000 * 0.3 == 300 kamikaze damage. He did 350 so he is eligible.
* <var>B</var> would have to do 1050 &times; 0.3 = 315 kamikaze damage. He did 800, so is also eligible.
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B would have to do 1050 * 0.3 == 317 kamikaze damage. He did 800 so is also eligible.
 
   
 
   
<var>B</var> did 800 kamikaze damage and <var>A</var> did 350, so <var>B</var> gets the kamikaze award.
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B did 800 kamikaze damage and A did 350 so B gets the kamikaze award.
Nobody is eligible for the fire award.
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Nobody is eligible for the fire award.
<var>C</var> did the most total damage, so gets the Complete Annihilation award.
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{{Navbox manual}}
 
{{Navbox manual}}

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