Editing Selection

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
 
== Selection Rank ==
 
== Selection Rank ==
  
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_0.png" height="24" width="24" alt="0">
+
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_0.png" height="24" width="24">
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_1.png" height="24" width="24" alt="1">
+
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_1.png" height="24" width="24">
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_2.png" height="24" width="24" alt="2">
+
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_2.png" height="24" width="24">
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_3.png" height="24" width="24" alt="3">
+
<img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_3.png" height="24" width="24">
  
Selection rank is a unit state that determines which units are selected when dragging a selection box. Only the units with the highest rank in the selection box will be selected. This keeps buildings and construction units from being selected with combat units.
+
Selection rank determines which units are selected when dragging a selection box around units with different ranks. Only the units in the selection box with the highest rank are selected. This is what keeps buildings and construction units from being selected with combat units.
  
To select a mixed selection of ranks, hold {{key press|Shift}} while dragging the box. Holding {{key press|Ctrl}} also selects mixed selections of ranks (except for rank zero). This is to allow selection hotkeys such as {{key combo|Ctrl|Z}} to select across ranks. Double-click selection has similar behaviour. These thresholds are configurable under 'Settings/Interface/Selection' (with Simple Settings unticked).
+
By default, most buildings have selection rank 1, factories and constructors have rank 2, and all combat units have rank 3. Selection rank can be changed for selected units, or it may be changed globally in the options menu. For example, if you don't want your Commander or anti-air units to be selected with the rest of your combat units, reduce their selection rank.
  
[[File:SelectionRank.png]]
+
The default selection rank of units is customizable through Default Unit States in the [[Ingame Menu]].
  
Selection ranks can be modified mid-game for individual units via a state toggle. This toggle is hidden by default. To enable it, tick it in 'Settings/Interface/Commands'. Left click advances the rank and right click decrements it.
+
You can bypass selection rank by holding {{key press|Shift}} while dragging. You will select all units/buildings in the box.
  
By default, most buildings have selection rank 1, factories and constructors have rank 2, and all combat units have rank 3. These defaults can be modified in the [[Ingame Menu]] under 'Settings/Unit Behaviour/Default States'. Alternately, click 'Edit Behaviour' in the unit info box that is brought up by {{key press|Space}}-clicking a unit. For example, if you don't want your anti-air units to be selected with the rest of your combat units, their selection rank could be set to 2.
+
A selection rank of 0 is an exception. Units that are set to 0 will ignore many catch-all selections such as {{key combo|Ctrl|A}} and {{key combo|Ctrl|Z}}
 
 
Selection ranks exist independently for each player—and even for each spectator. This can be useful in shared control coop games to avoid selecting units that your allies are trying to control.
 
  
 
== Hotkeys ==
 
== Hotkeys ==

Please note that all contributions to Zero-K are considered to be released under the Creative Commons Attribution-ShareAlike (see Zero-K:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)