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== Selection Rank == | == Selection Rank == | ||
− | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_0.png" height="24" width="24 | + | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_0.png" height="24" width="24"> |
− | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_1.png" height="24" width="24 | + | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_1.png" height="24" width="24"> |
− | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_2.png" height="24" width="24 | + | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_2.png" height="24" width="24"> |
− | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_3.png" height="24" width="24 | + | <img src="//raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/states/selection_rank_3.png" height="24" width="24"> |
Selection rank is a unit state that determines which units are selected when dragging a selection box. Only the units with the highest rank in the selection box will be selected. This keeps buildings and construction units from being selected with combat units. | Selection rank is a unit state that determines which units are selected when dragging a selection box. Only the units with the highest rank in the selection box will be selected. This keeps buildings and construction units from being selected with combat units. | ||
− | + | Selection ranks are ignored when {{key press|Shift}} is held, allowing for easy selection of constructors and combat units. Selection ranks above zero are ignored with {{key press|Ctrl}} held to allow for Ctrl+Z style selection across multiple ranks. This threashold is configurable in Settings/Interface/Selection (with Simple Settings unticked). | |
[[File:SelectionRank.png]] | [[File:SelectionRank.png]] | ||
− | Selection ranks can be modified | + | Selection ranks can be viewed and modified on a per-unit basis midgame. To do so, enable the 'Selection Rank' state in 'Settings/Interface/Commands'. A selection rank button should then be visible in the rest of the unit states. |
− | By default, most buildings have selection rank 1, factories and constructors have rank 2, and all combat units have rank 3. | + | By default, most buildings have selection rank 1, factories and constructors have rank 2, and all combat units have rank 3. Selection rank can be changed for selected units, or it may be changed globally in the options menu. For example, if you don't want your Commander or anti-air units to be selected with the rest of your combat units, reduce their selection rank. |
− | + | Default selection rank can be edited in the [[Ingame Menu]] under 'Settings/Unit Behaviour/Default States'. Alternately, click 'Edit Behaviour' in the unit info box that is brought up be space clicking a unit. | |
== Hotkeys == | == Hotkeys == |