Editing V1.2.4.9

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 47: Line 47:
 
Automatic Retreat is a lot more responsive. Additionally some units do special actions when they start to retreat.
 
Automatic Retreat is a lot more responsive. Additionally some units do special actions when they start to retreat.
 
* [[Swift|Swifts]] will turn towards their destination and use Boost.
 
* [[Swift|Swifts]] will turn towards their destination and use Boost.
* [[Halberd|Halberds]] will set themselves to hold fire and cancel their target.
+
* [[Halberds]] will set themselves to hold fire and cancel their target.
 
* Jumpjet units will jump towards their retreat goal.
 
* Jumpjet units will jump towards their retreat goal.
  
Line 70: Line 70:
 
= Fixes =
 
= Fixes =
 
* [[Claw|Claws]] ([[Wolverine]] mine) cloak.
 
* [[Claw|Claws]] ([[Wolverine]] mine) cloak.
* Added [[Airpad|repair pad]] energy build power to its description.
+
* Added repair pad energy build power to its description.
 
* Fixed [[Faraday]] build time.
 
* Fixed [[Faraday]] build time.
 
* Fixed some bomber reloading weirdness.
 
* Fixed some bomber reloading weirdness.

Please note that all contributions to Zero-K are considered to be released under the Creative Commons Attribution-ShareAlike (see Zero-K:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)