Editing V1.3.5.1

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== Balance ==
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=== Balance ===
* Roaches and Ticks are now visible when ejected from a transport mid-air
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* Roaches and Ticks are now visible when ejected from a transport mid-air
* Gauss footprint: 2x2 3x3
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* Gauss footprint: 2x2 -> 3x3
* Jump cooldown obeys status effects and is preserved through morph
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* Jump cooldown obeys status effects and is preserved through morph
* Submarines taken out of water are targetable by land weapons and receive full damage from them
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* Submarines taken out of water are targetable by land weapons and receive full damage from them
* Quill now has a nano-arm animation, replacing arbitrary 2s delay before building
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* Quill now has a nano-arm animation, replacing arbitrary 2s delay before building
  
== UI ==
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=== UI ==
* Added Insert and Delete keybinds for building rotation. They coexist with the previous keybinds, this is to fix the German keyboard problem
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* Added Insert and Delete keybinds for building rotation. They coexist with the previous keybinds, this is to fix the German keyboard problem
* Ravager now skirmed by Slasher Tactical AI
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* Ravager now skirmed by Slasher Tactical AI
* Added an option for mex circles to show owner colour
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* Added an option for mex circles to show owner colour
* Unit Marker improved: added factories to the mark list and you can now pick which units to mark
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* Unit Marker improved: added factories to the mark list and you can now pick which units to mark
* Reorganised the help section of the F10 menu. There's now a basic ingame wiki here alongside the unit list
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* Reorganised the help section of the F10 menu. There's now a basic ingame wiki here alongside the unit list
* Various improvements to Central Build AI
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* Various improvements to Central Build AI
  
== Misc ==
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=== Misc ===
 
* LLT and HLT obey status effects when aiming
 
* LLT and HLT obey status effects when aiming
 
* HLT will start re-aim animation after a shot faster (100ms after the beam ends, was 400-900 previously)
 
* HLT will start re-aim animation after a shot faster (100ms after the beam ends, was 400-900 previously)
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* Removed OTA cursor set
 
* Removed OTA cursor set
  
== Bugfixes ==
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=== Bugfixes ===
 
* Fixed outdated Leviathan helptext (no longer has antinuke)
 
* Fixed outdated Leviathan helptext (no longer has antinuke)
 
* Fixed Ferry Routes not working for captured/transferred units
 
* Fixed Ferry Routes not working for captured/transferred units
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* Fixed camera zoom speed
 
* Fixed camera zoom speed
 
* Fixed HLT turning the opposite way at different turn speed when giving an attack order at (90, 180) degrees from current heading
 
* Fixed HLT turning the opposite way at different turn speed when giving an attack order at (90, 180) degrees from current heading
 
 
{{Navbox changelog}}
 

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