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Aquanim continues to balance sea and the codebase has received many background cleanups and small fixes. The new UI is now the default and in terms of land balance Dominatrix may be OP.
 
Aquanim continues to balance sea and the codebase has received many background cleanups and small fixes. The new UI is now the default and in terms of land balance Dominatrix may be OP.
  
== Default UI Enforcement Opt-Out ==
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=== Default UI Enforcement Opt-Out ===
  
 
The UI rework has reached the point where it is enabled by default. To switch to it select "New UI Minimap Right" in "Settings/HUD Presets". It is incomplete but it does as least as much as the previous default. It looks like this:
 
The UI rework has reached the point where it is enabled by default. To switch to it select "New UI Minimap Right" in "Settings/HUD Presets". It is incomplete but it does as least as much as the previous default. It looks like this:
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[b]Important:[/b] there is now an option "Stay up to date" in "Settings/HUD Presets" and it is enabled by default. Currently, this option does nothing. In February this option will set the UI Preset to the default window layout, whatever that may be by February. Other things may be changed as required. If you want to keep your custom UI then you have by February to disable the option.
 
[b]Important:[/b] there is now an option "Stay up to date" in "Settings/HUD Presets" and it is enabled by default. Currently, this option does nothing. In February this option will set the UI Preset to the default window layout, whatever that may be by February. Other things may be changed as required. If you want to keep your custom UI then you have by February to disable the option.
  
== Balance ==
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=== Balance ===
  
 
Siren:
 
Siren:
* Cost 560 600
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* Cost 560 -> 600
* HP 4200 4000
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* HP 4200 -> 4000
* Missile reload time 10s 16s (40 25 DPS)
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* Missile reload time 10s -> 16s (40 -> 25 DPS)
  
 
Ronin:
 
Ronin:
* Projectile speed 330 400 elmo/s
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* Projectile speed 330 -> 400 elmo/s
  
 
Mistral:
 
Mistral:
* Speed 2.5 2.3 (75 69 elmo/s)
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* Speed 2.5 -> 2.3 (75 -> 69 elmo/s)
 
* Slasher missile weapon replaced with Recluse-Rogue: a burst of four wobbly Rogue missiles with 8s reload.
 
* Slasher missile weapon replaced with Recluse-Rogue: a burst of four wobbly Rogue missiles with 8s reload.
  
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Removed Surfboard. Something like Surfboard can be re-added but the current implementation was too broken.
 
Removed Surfboard. Something like Surfboard can be re-added but the current implementation was too broken.
  
== Unit AI ==
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=== Unit AI ===
  
 
Wolverine tactical AI is now better at staying out of Grizzly range. It is still not great at this though, since Wolverine has a large turning circle.
 
Wolverine tactical AI is now better at staying out of Grizzly range. It is still not great at this though, since Wolverine has a large turning circle.
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Fixed Scorchers not diving Windgens and Mexes.
 
Fixed Scorchers not diving Windgens and Mexes.
  
== Interface/Graphics ==
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=== Interface/Graphics ===
 
* Added "Stay up to date" option to "Settings/HUD Presets".
 
* Added "Stay up to date" option to "Settings/HUD Presets".
 
* Set "minimapRight" as the default HUD panel layout.
 
* Set "minimapRight" as the default HUD panel layout.
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* Terraform construction updates more smoothly (technically, this affects balance).
 
* Terraform construction updates more smoothly (technically, this affects balance).
  
Dante animation comparison:
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Dante animation comparison:  
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https://youtu.be/KYnXnNGAvuQ
  
<youtube>https://youtu.be/KYnXnNGAvuQ</youtube>
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=== Fixes ===
 
 
== Fixes ==
 
 
* Added good start boxes for LLTACompleteV2.
 
* Added good start boxes for LLTACompleteV2.
 
* Fixed unit reclaiming issue, it is now exactly as hard to area reclaim your own units as it should be.
 
* Fixed unit reclaiming issue, it is now exactly as hard to area reclaim your own units as it should be.
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* Removed some deprecated modoptions.  
 
* Removed some deprecated modoptions.  
 
* Lots of definition file cleanup.
 
* Lots of definition file cleanup.
 
  
 
{{Navbox changelog}}
 
{{Navbox changelog}}

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