Difference between revisions of "V1.2.3.0"
		
		
		
		
		
		
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 (→Redback:  Collapsed into one point)  | 
				m (Fixes/tweaks -> fixes. Added GUI section)  | 
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* Renamed to Razor.  | * Renamed to Razor.  | ||
| − | = Fixes  | + | = GUI =  | 
| + | * Raise terraform snaps to increments of 6 when Alt is held. This is the height required to block vehicles.  | ||
| + | |||
| + | = Fixes =  | ||
* Significantly improved overdrive performance. This will be noticeable lategame.  | * Significantly improved overdrive performance. This will be noticeable lategame.  | ||
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* Minor unit selection shapes fixes.  | * Minor unit selection shapes fixes.  | ||
* Minor fixes to aircraft rearming.  | * Minor fixes to aircraft rearming.  | ||
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* Fixed a delay in updating the movement speed of slowed ground units.  | * Fixed a delay in updating the movement speed of slowed ground units.  | ||
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{{Navbox changelog}}  | {{Navbox changelog}}  | ||
Latest revision as of 00:28, 12 January 2019
Sea has received a significant rework. The Ship factory has been redesigned and torpedoes can hit hovercraft. Spiders have a new unit and there are some tweaks to other units. Performance should be improved, especially in the lategame.
Contents
Balance[edit]
Redback[edit]
- Added Redback to act as a conventional riot unit for the Spider Factory.
- It's armed with a particle beam. Beefy wheeled raiders will give it trouble so use terrain (and Venoms) to your advantage.
 
 
Sea[edit]
- Reworked sea.
 - All Ships and Subs are effectively new units.
- Now generally cheaper and have better defined roles.
 
 - Torpedoes now hit hovercraft.
 - Amphibious unit health regeneration is now based on water depth, not unit height.
- This means floating units now heal at their full rate.
 
 
Scallop[edit]
- Cost: 350 -> 280
 
Buoy[edit]
- HP: 1200 -> 1250
 
Scalpel[edit]
- Damage: 330 -> 310
 - Can shoot into water.
 - Always turns at full speed.
- This will significantly reduce time spent accelerating after small turns.
 
 
Puppy[edit]
- Range: 155 -> 170
 
Tick[edit]
- AoE: 320 -> 352
 
Panther[edit]
- Reload time: 2.5s -> 3s
- This was the value before the previous version. There was a small nerf to other attributes in the previous version and reload time was reduced accidentally.
 
 
Razor's Kiss[edit]
- Renamed to Razor.
 
GUI[edit]
- Raise terraform snaps to increments of 6 when Alt is held. This is the height required to block vehicles.
 
Fixes[edit]
- Significantly improved overdrive performance. This will be noticeable lategame.
 - Disarm damage is transferred when you morph.
 - Capture hierarchy is preserved through morph.
 - Fixed Mace and Lotus beam stutter.
 - Minor unit selection shapes fixes.
 - Minor fixes to aircraft rearming.
 - Fixed a delay in updating the movement speed of slowed ground units.