Difference between revisions of "Map icons"
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|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/1_Movetype/defense.png" height="64" width="64" /> ||Defense ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/1_Movetype/static.png" height="48" width="48" /> ||Static | |<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/1_Movetype/defense.png" height="64" width="64" /> ||Defense ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/1_Movetype/static.png" height="48" width="48" /> ||Static | ||
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|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/raider.png" height="64" width="64" /> ||Raider ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/assault.png" height="64" width="64" /> ||Assault | |<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/raider.png" height="64" width="64" /> ||Raider ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/assault.png" height="64" width="64" /> ||Assault | ||
|- | |- | ||
− | |<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/skirm.png" height="64" width="64" /> ||Skirmisher ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/riot.png" height="64" width="64" /> ||Riot | + | |<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/skirm.png" height="64" width="64" /> ||Skirmisher ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/riot.png" height="64" width="64" /> ||Riot |
|- | |- | ||
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/arty.png" height="64" width="64" /> ||Artillery ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/aa.png" height="64" width="64" /> ||Anti-air | |<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/arty.png" height="64" width="64" /> ||Artillery ||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MapIcons/2_Class/aa.png" height="64" width="64" /> ||Anti-air |
Revision as of 02:55, 2 September 2016
ZK uses a unique icon system, assigning each unit class and chassis a specific map icon. You can see these icons when you zoom out enough, or when you hit tab.
Needless to say, these icons can be rather confusing, even intimidating, to the new user. Fortunately, they're actually very simple, and this guide will explain them to you.
General
The icon system is mostly modular; an icon indicating a unit role is superimposed on an icon representing a chassis type (bot, vehicle, etc.)
Thus a raider vehicle is and an artillery tank is
Chassis icon | Type | Chassis icon | Type |
---|---|---|---|
Cloakbot | Vehicle | ||
Shieldbot | Tank | ||
Jumpjet | Spider | ||
Ship | Hover | ||
Amph | Aircraft | ||
Strider | Gunship | ||
Defense | Static |
Role icon | Type | Role icon | Type |
---|---|---|---|
Raider | Assault | ||
Skirmisher | Riot | ||
Artillery | Anti-air | ||
Scout | Long range arty | ||
Radar | Bomb/special | ||
Jammer | Shield | ||
Ranged Support | Anti-Nuke |
Static Defense
Static defenses use the normal icon system, though the roles don't correspond exactly. The exception is the Heavy SAM icon used by the long-ranged missile tower, the Screamer.
Icon | Unit | Icon | Unit |
---|---|---|---|
LLT | HLT | ||
Missile Tower | Antiswarm | ||
Faraday/Newton | Razor | ||
Cobra (flak) | Screamer (LRMT) | ||
Anni/DDM |
Factories
Factories use the chassis icon of the units they build superimposed on the static building icon.
Icon | Class | Icon | Class |
---|---|---|---|
Cloakbot | Vehicle | ||
Shieldbot | Tank | ||
Jumper | Spider | ||
Airplane | Gunship | ||
Hover | Ship | ||
Amph |
Usually, however, the factory's icon will be obscured by the icon of whatever it's building.
Econ Buildings
Icon | Unit |
---|---|
Metal Extractor | |
Wind/Tidal Generator | |
Solar Collector | |
Geothermal Generator | |
Fusion Reactor | |
Advanced Geothermal | |
Singularity Reactor | |
Energy Pylon |
Aircraft
Although aircraft do have a chassis icon, they generally use pictographic icons, as below:
Icon | Unit | Icon | Unit |
---|---|---|---|
Multirole fighter | Dedicated fighter | ||
Precision bomber | Napalm bomber | ||
EMP bomber | Implosion bomber | ||
Radar plane | |||
Light gunship | Heavy gunship | ||
Transport | Blastwing |
Ships
Like aircraft, ships use pictographic icons.
Icon | Unit | Icon | Unit |
---|---|---|---|
Skeeter | Typhoon | ||
Shredder | Crusader | ||
Hunter | Enforcer | ||
Reef | Warlord | ||
Snake | Serpent | ||
Leviathan | Surfboard |
Misc. Units
Many units have specific icons that reflect their unique roles, particularly superweapons such as LRPCs and nuclear silos.
Superweapons
Icon | Unit | Icon | Unit |
---|---|---|---|
Cruise missile | LRPC | ||
Nuclear silo | Starlight | ||
Detriment |
Other units
Icon | Unit | Icon | Unit |
---|---|---|---|
Constructor | Aircon | ||
Dirt Bag | Mine | ||
Penetrator | Sniper | ||
Commander | Chicken Queen |