Cheats

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See also: UI commands

There are several cheat commands that can be used in the game.

Cheat mode[edit]

Before any other cheat command can be used, cheating mode must be enabled. This is done by typing /cheat in console in singleplayer, or !cheats in multiplayer.

  • If !cheats fails to work, makesure ally/spectator chat mode is off (remove the a: or s: prefix)

Entering the command again disables cheat mode.

Commands[edit]

atm[edit]

Syntax: /atm

Gives 1,000 metal and energy to the entering player's team.

destroy[edit]

Syntax: /destroy

Instantly destroys currently selected units.

give[edit]

Syntax: /give [optional number] <unitname> [optional team number] [optional coordinates]

Spawns a given number of units at the location of the mouse cursor (or given coordinates). Can also be used to spawn features, e.g. wreckage.

Unit names are the machine-facing identifiers rather than the human names, e.g. cloakraid for the Glaive. Unit names can be found on GitHub or in the source of the unit's page on the wiki. Wrecks and debris of a unit typically have the same name, but with the _dead or _heap suffix, respectively.

If no team is specified, will give to the player's current team, or the team currently being spectated.

Coordinates are given in the format @xxx, yyy, zzz.

luarules give[edit]

Syntax: /luarules give

Spawns one of each multiplayer unit and building (sorted by factory) in the top-left corner.

globallos[edit]

Syntax: /globallos [optional team number]

Enables/disables full map view for that team (no team specified means it applies to everyone).

godmode[edit]

Syntax: /godmode

When enabled, any player (including spectators) can give commands to units on any team.

nocost[edit]

Syntax: /nocost

Enables/disables building everything for free and near-instantly.

team[edit]

Syntax: /team <number>

Switches control to the selected playerteam (multiple playerteams make up an allyteam, of which there are usually two in a game).