- See also: UI commands
There are several cheat commands that can be used in the game.
Before any other cheat command can be used, cheating mode must be enabled. This is done by typing
/cheat in console in singleplayer, or
!cheats in multiplayer (the latter requires admin or room boss status).
!cheatsfails to work, makesure ally/spectator chat mode is off (remove the
Entering the command again disables cheat mode.
Gives 1,000 metal and energy to the entering player's team.
Instantly destroys currently selected units.
/give [optional number] <unitname> [optional team number] [optional coordinates]
Spawns a given number of units at the location of the mouse cursor (or given coordinates). Can also be used to spawn features, e.g. wreckage.
Unit names are the machine-facing identifiers rather than the human names, e.g.
cloakraid for the Glaive. Unit names can be found on GitHub or in the source of the unit's page on the wiki. Wrecks and debris of a unit typically have the same name, but with the
_heap suffix, respectively.
If no team is specified, will give to the player's current team, or the team currently being spectated.
Coordinates are given in the format
@xxx, yyy, zzz.
Spawns one of each multiplayer unit and building (sorted by factory) in the top-left corner.
/globallos [optional team number]
Enables/disables full map view for that team (no team specified means it applies to everyone).
When enabled, any player (including spectators) can give commands to units on any team.
Enables/disables building everything for free and near-instantly.
Switches control to the selected playerteam (multiple playerteams make up an allyteam, of which there are usually two in a game).