Difference between revisions of "V1.2.6.0"

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(Created page with " === Balance === Rocko: * Rocket speed reduced by 5% Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Tu...")
 
(Update the formatting to the new standard for real this time)
 
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=== Balance ===
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= Balance =
  
Rocko:
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====[[Rocko]]====
* Rocket speed reduced by 5%
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* Rocket speed reduced by 5%
  
Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading Detriments no longer fear submarines.
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====[[Dagger]]====
 +
* Renamed to Dagger (to reduce the prevalence of Sc- names).
 +
* Gauss gun can now pierce water to be more useful in the sea
  
Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names).
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====[[Gauss]]====
 +
* Gauss gun can now pierce water
 +
* Can now shoot at aircraft
  
Gauss Turret can now shoot at aircraft.
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====[[Detriment]]====
 +
* Gauss guns can now pierce water
  
Funnelweb:
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====[[Funnelweb]]====
* Replaced Gauss Gun with a dual Glaive Gun.
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* Replaced Gauss Gun with a dual Glaive Gun.
  
Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
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====[[Commander]]====
 +
* Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
  
Duck, Scallop, Scalpel, Crusader (depthcharge), Hunter, Snake and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range.
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====[[Scallop]]====
 +
* No longer leads target.
 +
* Makes it better at shooting targets near it's maximum range.
  
Duck:
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====[[Scalpel]]====
* Health 240 -> 340
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* No longer leads target.
* Range 240 -> 250
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* Makes it better at shooting targets near it's maximum range.
* Added unit AI.
 
  
Urchin:
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====[[Crusader]]====
* Health 1000 -> 900
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* Depth charge no longer leads target.
* Range 600 -> 520
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* Makes it better at shooting targets near it's maximum range.
  
=== Other ===
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* Significantly increased the performance of the unit selection window.
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====[[Hunter]]====
* Minor Unit AI optimization.
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* No longer leads target.
* Minor Shield Link optimization.
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* Makes it better at shooting targets near it's maximum range.
* Fixed Initial Queue crash.
+
 
* Added a modoption to force Commander Junior.
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====[[Snake]]====
* Solars can no longer be forced open.
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* No longer leads target.
* Reduced Hawk firing sound.
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* Makes it better at shooting targets near it's maximum range.
 +
 
 +
====Serpent====
 +
* No longer leads target.
 +
* Makes it better at shooting targets near it's maximum range.
 +
 
 +
====[[Duck]]====
 +
* Health 240 -> 340
 +
* Range 240 -> 250
 +
* Added unit AI.
 +
* No longer leads target
 +
 
 +
====[[Urchin]]====
 +
* Health 1000 -> 900
 +
* Range 600 -> 520
 +
 
 +
= Other =
 +
* Significantly increased the performance of the unit selection window.
 +
* Minor Unit AI optimization.
 +
* Minor Shield Link optimization.
 +
* Fixed Initial Queue crash.
 +
* Added a modoption to force Commander Junior.
 +
* Solars can no longer be forced open.
 +
* Reduced [[Hawk]] firing sound.
 +
 
 +
{{navbox changelog}}

Latest revision as of 16:26, 10 July 2021

Balance[edit]

Rocko[edit]

  • Rocket speed reduced by 5%

Dagger[edit]

  • Renamed to Dagger (to reduce the prevalence of Sc- names).
  • Gauss gun can now pierce water to be more useful in the sea

Gauss[edit]

  • Gauss gun can now pierce water
  • Can now shoot at aircraft

Detriment[edit]

  • Gauss guns can now pierce water

Funnelweb[edit]

  • Replaced Gauss Gun with a dual Glaive Gun.

Commander[edit]

  • Gauss has been removed. Shock Rifle now converts from Light Particle Beam.

Scallop[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Scalpel[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Crusader[edit]

  • Depth charge no longer leads target.
  • Makes it better at shooting targets near it's maximum range.


Hunter[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Snake[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Serpent[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Duck[edit]

  • Health 240 -> 340
  • Range 240 -> 250
  • Added unit AI.
  • No longer leads target

Urchin[edit]

  • Health 1000 -> 900
  • Range 600 -> 520

Other[edit]

  • Significantly increased the performance of the unit selection window.
  • Minor Unit AI optimization.
  • Minor Shield Link optimization.
  • Fixed Initial Queue crash.
  • Added a modoption to force Commander Junior.
  • Solars can no longer be forced open.
  • Reduced Hawk firing sound.