Difference between revisions of "User:Aquanim"

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Hello World!
 
Hello World!
 +
 +
Map table test for tournament pages:
 +
{{ #if: {{{item1|}}}{{{item2|}}}{{{item3|}}} | Optional header }}
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[[User:Aquanim/UnitTierList]]
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[[User:Aquanim/DraftFactions]]
 +
 +
[[User:Aquanim/DraftCommandersOmni4]]
 +
 +
[[User:Aquanim/KickGuidelines]]
 +
 +
{|class="wikitable"
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|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/14009 Hide and Seek v03]'''
 +
|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/18482 Ravaged v2]'''
 +
|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/50159 Fairyland v1.0]'''
 +
|style="font-size:15px" width=200px align="center" | '''[http://zero-k.info/Maps/Detail/55567 Adansonia v4.1]'''
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|-
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|align="center" | [[File:Hide_and_Seek_v03.minimap.jpg|200px]]
 +
|align="center" | [[File:Ravaged_v2.minimap.jpg|200px]]
 +
|align="center" | [[File:Fairyland_v1.0.minimap.jpg|200px]]
 +
|align="center" | [[File:Adansonia_v4.1.minimap.jpg|200px]]
 +
|}
 +
 +
  
 
{{ infobox
 
{{ infobox
Line 7: Line 32:
 
  |subheaderstyle =
 
  |subheaderstyle =
 
  |title        =  
 
  |title        =  
  |above        = Glaive
+
  |above        = Convict
  |subheader    = Cloaky Bot Raider
+
  |subheader    = Shield Bot Constructor
  
  
 
  |imagestyle  =  
 
  |imagestyle  =  
 
  |captionstyle =  
 
  |captionstyle =  
  |  image      =  
+
  |  image      = [[File:cornecro.png]]
 
  |caption      =  
 
  |caption      =  
  
  |headerstyle  =  
+
  |headerstyle  = background:#444;
 
  |labelstyle  =  
 
  |labelstyle  =  
 
  |datastyle = text-align: center;
 
  |datastyle = text-align: center;
  
  
  | header1    = Stats
+
  | header1    = Basic Stats
  
 
  | label2      = Hit Points
 
  | label2      = Hit Points
  | data2      = 200
+
  | data2      = 650
  
 
  | label3      = Cost
 
  | label3      = Cost
  | data3      = 65
+
  | data3      = 140
  
 
  | label4      = Vision Radius
 
  | label4      = Vision Radius
  | data4      = 500
+
  | data4      = 375
  
 
  | label5      = Movement Speed
 
  | label5      = Movement Speed
  | data5      = 3.8
+
  | data5      = 2.0
 
 
| header10    = Weapons
 
 
 
 
 
  
| data11 =
 
{{ infobox | decat = yes
 
| abovestyle = background:#bbb; color:#000
 
| above =
 
| headerstyle = background:#bbb; color:#000
 
  
| datastyle = text-align: center;
+
| header20    = Weapons
 +
 +
| data21      = None
  
| header1 = Pulse MG
+
| header30    = Abilities
  
| label2     = Damage
+
| data31     =
| data2      = 36 (12 x 3)
 
  
| label10      = Reload Time
+
{{ Infobox zkability construction
| data10      = 0.31
+
| buildpower = 5
| label11      = Damage per Second
 
| data11      = 116
 
| label12      = Range
 
| data12      = 185
 
| label13      = Area of Effect
 
| data13      = 8
 
 
}}
 
}}
  
| data12 = {{ infobox | decat = yes
+
{{ Infobox zkability shield
| abovestyle = background:#99f; color:#000; border: 2px dashed red;
+
|power = 900
| above =
+
|regeneration = 9
| headerstyle = background:#99f; color:#000; border: 2px dashed red;
+
|radius = 80
 
 
| datastyle = text-align: center;
 
 
 
| header1 = EMP Missiles
 
 
 
| label1      = Damage
 
| data1      = 0
 
 
 
| label2      = <span style="color: #bbf">EMP Damage</span>
 
| data2      = <span style="color: #bbf">15000</span>
 
 
 
| label10      = Reload Time
 
| data10      = 30
 
| label11      = Damage per Second
 
| data11      = 0 + <span style="color: #bbf">500</span>
 
| label12      = Range
 
| data12      = 1200
 
| label13      = Area of Effect
 
| data13      = 128
 
 
}}
 
}}
  
 
}}
 
}}
 
 
  
 
{{ infobox
 
{{ infobox
| abovestyle = background:#bbb; color:#000
 
| above = {{{name|Pulse MG}}}
 
| headerstyle =
 
  
| datastyle = text-align: center;
+
|titlestyle  =  
 +
|abovestyle =
 +
|subheaderstyle =
 +
|title        =
 +
|above        = Glaive
 +
|subheader    = Cloaky Bot Raider
  
| label1      = Damage
 
| data1      = 36 (12 x 3)
 
  
| label2      = <span style="color: #bbf">EMP Damage</span>
+
|imagestyle  =  
| data2      = <span style="color: #bbf">0</span>
+
|captionstyle =  
 +
| image      =  
 +
|caption      =  
  
| label3      = <span style="color: #fbf">Slow Damage</span>
+
|headerstyle  = background:#444;
| data3      = <span style="color: #fbf">0</span>
+
|labelstyle  =  
 +
|datastyle = text-align: center;
  
| label4      = <span style="color: #ffb">Disarm Damage</span>
 
| data4      = <span style="color: #ffb">0</span>
 
  
| label10      = Reload Time
+
| header1    = Stats
| data10      = 0.31
 
| label11      = Damage per Second
 
| data11      = 116
 
| label12      = Range
 
| data12      = 185
 
| label13      = Area of Effect
 
| data13      = 8
 
}}
 
  
D-Gun example (from Bantha):
+
| label2      = Hit Points
 +
| data2      = 200
  
{{ infobox
+
| label3      = Cost
| abovestyle = background:#99f; color:#000; border: 2px dashed red;
+
| data3      = 65
| above = {{{name|EMP Missiles}}}
 
| headerstyle =
 
  
| datastyle = text-align: center;
+
| label4      = Vision Radius
 +
| data4      = 500
  
| label1     = Damage
+
| label5     = Movement Speed
| data1       = 0
+
| data5       = 3.8
  
| label2      = <span style="color: #bbf">EMP Damage</span>
+
| header10    = Weapons
| data2      = <span style="color: #bbf">15000</span>
 
  
| label10      = Reload Time
+
| data11 =  
| data10      = 30
+
{{ Infobox zkweapon
| label11      = Damage per Second
+
|name = Pulse MG
| data11      = 0 + <span style="color: #bbf">500</span>
+
|damage = 36 (12 x 3)
| label12      = Range
+
|reloadtime = 0.31
| data12      = 1200
+
|dps = 116
| label13      = Area of Effect
+
|range = 185
| data13      = 128
+
|aoe = 8
 +
|projectilespeed = 500
 
}}
 
}}
  
{{ #if: {{{item1|}}}{{{item2|}}}{{{item3|}}} | Optional header }}
+
{{ Infobox zkweapon
 +
|name = Napalm Mortar
 +
|damage = 80 x 10
 +
|reloadtime = 12
 +
|dps = 70
 +
|afterburn = 2
 +
|afterburndps = 15
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|range = 900
 +
|aoe = 64
 +
|projectilespeed = 320
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|inaccuracy = 5
 +
|special1 = Sets the ground on fire (DPS 20, Radius 64 elmo, Duration 16s)
 +
}}
  
Shield example (from Convict):
+
{{ Infobox zkweapon
 
+
|name = Homing Missiles (anti-air only)
{{ infobox
+
|damage = 72
| abovestyle = background:#55b; color:#fff
+
|reloadtime = 2
| above = {{{name|Energy Shield}}} [[File:Guard.png|20px]]
+
|dps = 36
| headerstyle =
+
|range = 880
 
+
|aoe = 24
| datastyle = text-align: center;
+
|projectilespeed = 850
 
+
|homing = 346
| label1      = Power
+
|antiair = yes
| data1      = 900
+
}}
 
 
| label2      = Regeneration
 
| data2      = 9
 
 
 
| label3      = Energy to Regenerate
 
| data3      = 0
 
  
| label4      = Radius
 
| data4      = 80
 
 
}}
 
}}

Latest revision as of 22:37, 24 October 2023

Hello World!

Map table test for tournament pages:


User:Aquanim/UnitTierList

User:Aquanim/DraftFactions

User:Aquanim/DraftCommandersOmni4

User:Aquanim/KickGuidelines

Hide and Seek v03 Ravaged v2 Fairyland v1.0 Adansonia v4.1
Hide and Seek v03.minimap.jpg Ravaged v2.minimap.jpg Fairyland v1.0.minimap.jpg Adansonia v4.1.minimap.jpg


Convict
Shield Bot Constructor
Cornecro.png
Basic Stats
Hit Points 650
Cost 140
Vision Radius 375
Movement Speed 2.0
Weapons
None
Abilities
Construction
Build Power 5


Energy Shield
Strength (HP) {{{strength}}}
Regen (HP/s) {{{regen}}}
Regen cost (E/s) 0
Radius (elmo) 80
Glaive
Cloaky Bot Raider
Stats
Hit Points 200
Cost 65
Vision Radius 500
Movement Speed 3.8
Weapons
Pulse MG
Damage 36 (12 x 3)
Reload Time (s) 0.31
Damage per Second 116
Range (elmo) 185
Area of Effect (elmo) 8
Projectile Speed (elmo/s) 500


Napalm Mortar
Damage 80 x 10
Reload Time (s) 12
Damage per Second 70
Afterburn (s) 2 (15 DPS)
Range (elmo) 900
Area of Effect (elmo) 64
Projectile Speed (elmo/s) 320
Inaccuracy (deg) 5
Sets the ground on fire (DPS 20, Radius 64 elmo, Duration 16s)


Homing Missiles (anti-air only)
Damage 72
Reload Time (s) 2
Damage per Second 36
Range (elmo) 880
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 850
Homing (deg/s) 346