Difference between revisions of "V1.2.12.0"
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(Created page with "=== Gameplay === Reef: * New model by lordmuffe and Anarchid. * Has less airpads, 9 -> 2. * Has more hangers to build 4 drones simultaneously. Mace less maneuverable: * R...") |
(New editing style for v1.2.12.0 ("Gameplay" -> "Balance", unit names are now linked to in wiki)) |
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− | === | + | === Balance === |
− | Reef | + | ====[[Reef]]==== |
− | + | * New model by lordmuffe and Anarchid. | |
− | + | * Has less airpads, 9 -> 2. | |
− | + | * Has more hangers to build 4 drones simultaneously. | |
− | Mace less maneuverable | + | ====[[Mace]]==== |
− | + | * made less maneuverable | |
− | + | ** 25% less acceleration. | |
− | + | ** 35% less brake rate. | |
− | + | ** 35% less turn rate. | |
+ | * Range: 355 -> 345 | ||
− | Dagger | + | ====[[Dagger]]==== |
− | + | * Range: 220 -> 205 | |
− | Sumo | + | ====[[jugglenaut|Sumo]]==== |
− | + | * Disruptor beams replaced with standard Newton gravity guns. | |
− | Surfboard | + | ====[[Surfboard]]==== |
− | + | * HP: 1100 -> 1200 | |
− | + | * Speed: 3 -> 3.3 | |
− | + | * Turn rate: 540 -> 590 | |
− | Enforcer | + | ====[[Mistral|Enforcer]]==== |
− | + | * Turn rate: 210 -> 230 | |
− | + | * Weapon homing: 2000 -> 2100 | |
− | Serpent | + | ====Serpent==== |
− | + | * Turn rate: 220 -> 250. | |
− | Sonar Station | + | ====[[Sonar Station]]==== |
− | + | * long-ranged and heavier | |
− | + | ** Cost: 40 -> 450 | |
− | + | ** LoS: 500 -> 640 | |
− | + | ** Sonar: 600 -> 1800 | |
− | + | ** HP: 300 -> 800 | |
+ | ** Upkeep: 0.5 -> 1.5 | ||
+ | |||
+ | ====[[Fencer|Slasher]]==== | ||
+ | * Now skirmished by artillery | ||
+ | * Gained Skirmish Behaviour (disabled by default) | ||
+ | |||
+ | ====[[Scalpel]]==== | ||
+ | * Sonar removed | ||
+ | |||
+ | ====[[Advanced Radar]]==== | ||
+ | * Sonar removed. | ||
+ | |||
+ | ====Other==== | ||
* Shield link transfer and Puppy goo obey Slow. | * Shield link transfer and Puppy goo obey Slow. | ||
− | |||
− | |||
− | |||
=== UI === | === UI === | ||
Line 55: | Line 66: | ||
=== Bugfixes === | === Bugfixes === | ||
− | * Skuttle, Strider Hub and Caretaker now leave wreckage. | + | * [[Skuttle]], [[Strider Hub]] and [[Caretaker]] now leave wreckage. |
* Fixed jumping units' wreckage receiving excessive momentum on death. | * Fixed jumping units' wreckage receiving excessive momentum on death. | ||
* Fixed LUPS thrusters bug. | * Fixed LUPS thrusters bug. |
Revision as of 04:02, 8 January 2019
Contents
Balance
Reef
- New model by lordmuffe and Anarchid.
- Has less airpads, 9 -> 2.
- Has more hangers to build 4 drones simultaneously.
Mace
- made less maneuverable
- 25% less acceleration.
- 35% less brake rate.
- 35% less turn rate.
- Range: 355 -> 345
Dagger
- Range: 220 -> 205
Sumo
- Disruptor beams replaced with standard Newton gravity guns.
Surfboard
- HP: 1100 -> 1200
- Speed: 3 -> 3.3
- Turn rate: 540 -> 590
Enforcer
- Turn rate: 210 -> 230
- Weapon homing: 2000 -> 2100
Serpent
- Turn rate: 220 -> 250.
Sonar Station
- long-ranged and heavier
- Cost: 40 -> 450
- LoS: 500 -> 640
- Sonar: 600 -> 1800
- HP: 300 -> 800
- Upkeep: 0.5 -> 1.5
Slasher
- Now skirmished by artillery
- Gained Skirmish Behaviour (disabled by default)
Scalpel
- Sonar removed
Advanced Radar
- Sonar removed.
Other
- Shield link transfer and Puppy goo obey Slow.
UI
- Minimap fades on zoomout with COFC.
- Added neutral unit display toggle for show all commands.
- Map Extension default texture brightness lowered, makes identifying what the extension is easier.
- Removed the redundant "unit unlocks" modoption.
- Widgets now have access to a few more unit parameters; jump, dynamic damage, morph, capture, area cloak, unit rank, teleporters, goo, missile flight time, explosion spawning, being a drone, combat slowdown, shield gun, speed boost.
- Context Menu now shows LoS.
- Improved the COFC bounds issues, especially for low FOV
- Deluxe player list: Elo rounding 50 -> 10. Fixed padding.
- Configuration of the Fog of War colour is now more sensible.
- Selection menu opacity is now configurable.
- Added a new potential resource display widget; Chili Economy Panel v2.
Bugfixes
- Skuttle, Strider Hub and Caretaker now leave wreckage.
- Fixed jumping units' wreckage receiving excessive momentum on death.
- Fixed LUPS thrusters bug.
- Fixed context menu crash.
Misc
- Plopped factories and commanders make a teleporting sound.
- Metalmap fix for RustyDelta_Final.