Difference between revisions of "V1.2.6.0"

From Zero-K
Jump to navigation Jump to search
(Update the formatting to the new standard for real this time)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
  
−
=== Let DaKeys play!===
+
= Balance =
  
−
Rocko:
+
====[[Rocko]]====
−
* Rocket speed reduced by 5% Let DaKeys play!
+
* Rocket speed reduced by 5%
  
−
Gauss guns can now pierce water. This is to make Scrubber (now Dagger) useful in the sea. As a side effect the Gauss Turret is another form of anti-sub and wading Detriments no longer fear submarines.
+
====[[Dagger]]====
 +
* Renamed to Dagger (to reduce the prevalence of Sc- names).
 +
* Gauss gun can now pierce water to be more useful in the sea
  
−
Scrubber has been renamed to Dagger (to reduce the prevalence of Sc- names).
+
====[[Gauss]]====
 +
* Gauss gun can now pierce water
 +
* Can now shoot at aircraft
  
−
Gauss Turret can now shoot at aircraft.
+
====[[Detriment]]====
 +
* Gauss guns can now pierce water
  
−
Funnelweb:
+
====[[Funnelweb]]====
−
* Replaced Gauss Gun with a dual Glaive Gun.
+
* Replaced Gauss Gun with a dual Glaive Gun.
  
−
Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
+
====[[Commander]]====
 +
* Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
  
−
Duck, Scallop, Scalpel, Crusader (depthcharge), Hunter, Snake and Serpent no longer lead their target. This makes them better at shooting targets near their maximum range. Let DaKeys play!
+
====[[Scallop]]====
 +
* No longer leads target.
 +
* Makes it better at shooting targets near it's maximum range.
  
−
Duck:
+
====[[Scalpel]]====
−
* Health 240 -> 340
+
* No longer leads target.
−
* Range 240 -> 250
+
* Makes it better at shooting targets near it's maximum range.
−
* Added unit AI.
 
  
−
Urchin:
+
====[[Crusader]]====
−
* Health 1000 -> 900
+
* Depth charge no longer leads target.
−
* Range 600 -> Let DaKeys play!
+
* Makes it better at shooting targets near it's maximum range.
  
−
=== Other ===
+
 
−
* Significantly increased the performance of the unit selection window.
+
====[[Hunter]]====
−
* Minor Unit AI optimization.
+
* No longer leads target.
−
* Minor Shield Link optimization.
+
* Makes it better at shooting targets near it's maximum range.
−
* Fixed Initial Queue crash.
+
 
−
* Added a modoption to force Commander Junior. Let DaKeys play!
+
====[[Snake]]====
−
* Solars can no longer be forced open.
+
* No longer leads target.
−
* Reduced Hawk firing sound.
+
* Makes it better at shooting targets near it's maximum range.
 +
 
 +
====Serpent====
 +
* No longer leads target.
 +
* Makes it better at shooting targets near it's maximum range.
 +
 
 +
====[[Duck]]====
 +
* Health 240 -> 340
 +
* Range 240 -> 250
 +
* Added unit AI.
 +
* No longer leads target
 +
 
 +
====[[Urchin]]====
 +
* Health 1000 -> 900
 +
* Range 600 -> 520
 +
 
 +
= Other =
 +
* Significantly increased the performance of the unit selection window.
 +
* Minor Unit AI optimization.
 +
* Minor Shield Link optimization.
 +
* Fixed Initial Queue crash.
 +
* Added a modoption to force Commander Junior.
 +
* Solars can no longer be forced open.
 +
* Reduced [[Hawk]] firing sound.
 +
 
 +
{{navbox changelog}}

Latest revision as of 15:26, 10 July 2021

Balance[edit]

Rocko[edit]

  • Rocket speed reduced by 5%

Dagger[edit]

  • Renamed to Dagger (to reduce the prevalence of Sc- names).
  • Gauss gun can now pierce water to be more useful in the sea

Gauss[edit]

  • Gauss gun can now pierce water
  • Can now shoot at aircraft

Detriment[edit]

  • Gauss guns can now pierce water

Funnelweb[edit]

  • Replaced Gauss Gun with a dual Glaive Gun.

Commander[edit]

  • Gauss has been removed. Shock Rifle now converts from Light Particle Beam.

Scallop[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Scalpel[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Crusader[edit]

  • Depth charge no longer leads target.
  • Makes it better at shooting targets near it's maximum range.


Hunter[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Snake[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Serpent[edit]

  • No longer leads target.
  • Makes it better at shooting targets near it's maximum range.

Duck[edit]

  • Health 240 -> 340
  • Range 240 -> 250
  • Added unit AI.
  • No longer leads target

Urchin[edit]

  • Health 1000 -> 900
  • Range 600 -> 520

Other[edit]

  • Significantly increased the performance of the unit selection window.
  • Minor Unit AI optimization.
  • Minor Shield Link optimization.
  • Fixed Initial Queue crash.
  • Added a modoption to force Commander Junior.
  • Solars can no longer be forced open.
  • Reduced Hawk firing sound.

Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.