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Title: [A] Free For All
Host: Nobody
Game version: Zero-K v1.9.7.0
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 1151247
Started: 2 years ago
Duration: 60 minutes
Players: 9
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 5.7%
XP gained: 120
ATrankJohnHunter
Team 2 Lost
Chance of victory: 2.1%
XP gained: 73
USrankPresidentNyan died in 31 minutes
Team 3 Lost
Chance of victory: 75.8%
XP gained: 73
CZrankpsaniac died in 60 minutes
Team 4 Lost
Chance of victory: 0.2%
XP gained: 73
DErankHeldenstein died in 3 minutes
Team 5 Lost
Chance of victory: 0.1%
XP gained: 73
MXrankBigGuy died in 43 minutes
Team 6 Lost
Chance of victory: 15.5%
XP gained: 73
DErankHoppili died in 48 minutes
Team 7 Lost
Chance of victory: 0%
XP gained: 73
USrankMechaMango died in 52 minutes
Team 8 Lost
Chance of victory: 0.5%
XP gained: 73
USrankTheHuntsman died in 22 minutes
Team 9 Lost
Chance of victory: 0.1%
XP gained: 73
AUrankGroovyGuy died in 37 minutes




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It seems like some pairs of players are beginning to think that allying with someone else on their own island to set back the other islands, especially if one of those islands will potentially be unified soon, is situationally a better idea than immediately fighting a war that is likely ruinous for both of them. I am interested to see how this develops.

Also, apparently I gripe enough in the spec-chat of FFA games to be notorious for it.
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