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Title: [A] Palladium (minelo 2.2k+)
Host: Nobody
Game version: Zero-K v1.13.9.5
Engine version: 2025.04.11
Battle ID: 2301208
Started: 5 hours ago
Duration: 2 minutes
Players: 8
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 48.4%

SErankPLT_Godde
DErankAdminmojjj
unknownrankKosynthary
unknownrankhmp
Team 2
Chance of victory: 51.6%

DErankmadez
PLrankChudy
CArankTarkin
EErankSub2Pew

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This match is a good example of how even good players in Zero-K are bad at fundamentals of RTS, like scouting early for weird builds and reacting quickly to it. Remarkably, the same rush, namely a Grizzly, is a common rush on small maps and a very successful one.
+0 / -0

3 hours ago
Let me lay out how to deal with his:

1. You scout. Figure out ASAP what they are rushing.
2. Concert your team to work on an effective counter.
3. You run. Just accept that their rushed unit is strong. Don't let stuff die to it. Just go back and let it come.
4. Your counter deals with it.

Having said that, defending is losing. So better be on the team that rushes the better thing.
+0 / -0
While I agree that failure to scout was the most egregious thing that went wrong in this game, a lot of other stuff went wrong too. South was in duplicate amph factories making ducks (which I do not think is a premiere unit, on this map at any rate), half-heartedly contested the supermex in the middle (I think either hard committing to contesting the supermex or the flanks is superior on this map), happened to have all the wrong units against Grizzly (though Chudy at least tried to switch into Racketeer), and moved very belatedly to either support each other or try to put pressure on elsewhere (though due to the abysmal unit matchup their entire army brought to one place probably still loses to a Grizzly and a com or two).
+0 / -0
40 minutes ago
in your professional opinion is out expand a good counter to strong unit rush?

ie. if they rushing krow - > try push and rush mex and the light units to take enemy mex?

or is it better to gimp your own expand to focus a counter over eco?
+0 / -0
You are going to need to counter the big unit at some point, but depending on the unit and the map you might have some time to raid and expand first.

Icy Shell is small and has a supermex in the middle, so if their big unit controls that you are unlikely to even have an eco advantage - you do not have time to mess around. Best to counter whatever they have rushed pretty much immediately.
+0 / -0