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Title: 1v1: All welcome!
Host: CZrankElerium
Game version: Zero-K v1.2.1.7
Engine version: 91.0
Battle ID: 231319
Started: 11 years ago
Duration: 21 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1 Lost
Chance of victory: 58.6%
XP gained: 200
EErank[ISP]Lauri died in 21 minutes
Team 2 Won!
Chance of victory: 41.4%
XP gained: 116
GBrankPRO_rANDY
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11 years ago
GG.

Fun game to play, possibly also to watch. Could be a decent one for casting.
+1 / -0


11 years ago
Casted on YouTube.
+2 / -0

11 years ago
Good point about the tremor. If I would have managed to hold on to my main base (it got ravaged due to my HLT finishing literally 3 seconds too late) it would have been great to make a tremor on this map.

My aim as you realised was to make units that can trade energy for metal vs slashers, that's why I went for reapers and black dawns. Get in, kill a few slashers, get out and repair. Banisher can't do it, because unlike the reaper it can not tank slasher fire. It goes down way too fast.

It's quite interesting how small things can have such a big impact on the game. I forgot about windgens in my main base and the lack of overdrive put me behind economically for the rest of the game. Then that HLT going up 3 seconds too late, which made me lose grip on my main base and ultimately forced me to evacuate. And in the end, my army being out of position to deal with the few remaining slashers after roach explosions. I still had a substantial army value advantage (had that pretty much the whole game due to attrition advantage), but I lost my fac to slashers so I resigned.

Well, good thing is I could learn a lot from that game :)
+2 / -0