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Title: Zero-K: All Welcome
Host: CZrankSpringiee
Game version: Zero-K v1.4.6.9
Engine version: 101.0.1-414-g6a6a528
Battle ID: 418938
Started: 7 years ago
Duration: 12 minutes
Players: 12
Bots: False
Mission: False
Rating: None
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BellaMorte42
ESrankElTorero
FIrankAdminAlcur
DErankJummy
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7 years ago
Something went VERY wrong in this game. Maybe it has something to do with the hpmult 0.5, also i saw lots of terraform errors in the console.

(before screenshoot was taken, the pyramid was at least double the size you see here)
+0 / -0

7 years ago
Good catch! hpmult indeed breaks terraform.
+0 / -0
7 years ago
Do you know what causes it?
+0 / -0

7 years ago
Terraform gadget is a mess. I'd place my bet on this string:

quote:

local terraUnitHP = 1000000 --hp of terraunit, must be the same as on unitdef


Clearly it's no longer equal to 1000000 after you applied hpmult in unitdefs_post
+2 / -0
7 years ago
Thank you. I'll adjust the modoption. The PR will be created tomorrow, perchance.
+1 / -0
quote:
local terraUnitHP = 1000000 --hp of terraunit, must be the same as on unitdef


Why isn't this
quote:
local terraUnitHP = UnitDefNames["terraunit"].health



Another fix:

quote:
for id,data in pairs(UnitDefs) do
if data.name ~= "terraunit" then
data.health = data.health*hpmult
end
end


Or something like that. Very simple fix, probably. If UnitDefs is an ordered table, you can just do:

[quote]for i=1,#UnitDefs do
if UnitDefs[i].name ~= "terraunit" then
UnitDefs[i].health = UnitDefs[i].health * hpmult
end
end[/quote]

Disclaimer: I am not totally knowledgable in this subject, take this as an amateur's opinion
+1 / -0

7 years ago
quote:
Why isn't this

Well because nobody cared about it enough to figure how to do it in that moment. They were even nice enough to put that comment there!
+0 / -0

7 years ago
Its wasn't true terraform. BB could shoot throught it and units cross it. Its like graphical glitch.
+0 / -0
7 years ago
Where I can find these nice labels
+0 / -0
7 years ago
that is one ugly screenshot!
+0 / -0


7 years ago
Changing the health of terraunit would definitely cause brokenness.
+0 / -0