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Title: MatchMaker 17
Host: Nobody
Game version: Zero-K v1.5.4.0
Engine version: 103.0.1-747-g2ef5870
Started: 10 months ago
Duration: 3 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 65.9%

Team 2
Chance of victory: 34.1%


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10 months ago
(edited 10 months ago)

This great "competitive" RTS's lobby just kills your running game to connect to another battle. At least ask before kicking me out of battles.

Bad Meta might be tiring and boring, but the random crashes, disconnects and what happened here is what really discourages me from taking this game seriously.
+2 / -0

10 months ago
You mean you queued for PW battle and then joined 1v1? Knowing there is no stepping back from PW?
+0 / -0

10 months ago
Happened to me as well, and i didn´t know that there is no stepping back.
A warning might be useful.
+0 / -0

10 months ago
There could be stepping back in the attack phase.. in that case joining 1v1 could remove you from queue..

But after "attack" when defending side has 10 minutes to respond, I cannot imagine working "step back".
+0 / -0

10 months ago
If there's no stepping back you shouldn't be allowed to join MM.

Tbh I didn't expect PW to even happen. Effectively it didn't happen because PW was broken, but it still kicked me out of this game yet considered it "elo worthy". That's like forcing me to throw games.
+1 / -0

10 months ago
There really should be no possible circumstance where a player is auto kicked from a game to join another. If queued for PW, disallow join other games?
+1 / -0