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Title: MatchMaker 9105
Host: Nobody
Game version: Zero-K v1.6.5.6
Engine version: 104.0.1-287-gf7b0fcc
Started: 3 months ago
Duration: 10 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 47.4%

CYrankdeadly_genji_main
Team 2
Chance of victory: 52.6%

USrankbrianfreeman
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AUrank4hundred
3 months ago
What is the hidden factor? More rank, more level, both coloured. But the lesser of all of those markers is given the higher % chance. Proved correct, but Why?
+0 / -0


AUrank4hundred
3 months ago
(edited 3 months ago)

Ie: how can a 3 stripe red still be a smurf?
+0 / -0


PLrankzenfur
3 months ago
(edited 3 months ago)

Probably rank color lagging behind whr number as usual. If you look at mmr numbers the deadly genji main has higher.
+0 / -0




EErankAdminAnarchid
3 months ago
You need to stay in a rank for a little before you are allowed to gain it, so yes there's some lag between displayed league and what the system really thinks about your skill.
+0 / -0


AUrank4hundred
3 months ago
lack of cpu power?
+0 / -0



CHrankAdminDeinFreund
3 months ago
People suggested that ranks should be more like old elo, because that rewards newbies for staying with the game. Thus they only slowly increase to your WHR rank, giving more of a sense of progression.

The percentage is based on the actual WHR rating, which adjusts much more rapidly.

Besides that, matchmaking and casual rating are split. USrankbrianfreeman only gets to wear the fancy color due to his high casual rating, which doesn't mean anything here.
+0 / -0