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Title: MatchMaker 9105
Host: Nobody
Game version: Zero-K v1.6.5.6
Engine version: 104.0.1-287-gf7b0fcc
Started: 14 days ago
Duration: 10 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 49.3%

CYrankdeadly_genji_main
Team 2
Chance of victory: 50.7%

USrankbrianfreeman
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AUrank4hundred
14 days ago
What is the hidden factor? More rank, more level, both coloured. But the lesser of all of those markers is given the higher % chance. Proved correct, but Why?
+0 / -0


AUrank4hundred
14 days ago
(edited 14 days ago)

Ie: how can a 3 stripe red still be a smurf?
+0 / -0


PLrankzenfur
14 days ago
(edited 14 days ago)

Probably rank color lagging behind whr number as usual. If you look at mmr numbers the deadly genji main has higher.
+0 / -0




EErankAdminAnarchid
14 days ago
You need to stay in a rank for a little before you are allowed to gain it, so yes there's some lag between displayed league and what the system really thinks about your skill.
+0 / -0


AUrank4hundred
14 days ago
lack of cpu power?
+0 / -0



CHrankAdminDeinFreund
13 days ago
People suggested that ranks should be more like old elo, because that rewards newbies for staying with the game. Thus they only slowly increase to your WHR rank, giving more of a sense of progression.

The percentage is based on the actual WHR rating, which adjusts much more rapidly.

Besides that, matchmaking and casual rating are split. USrankbrianfreeman only gets to wear the fancy color due to his high casual rating, which doesn't mean anything here.
+0 / -0