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Title: SMALL TEAMS: Newbies welcome!
Host: CHrankSpringie
Game version: Zero-K v1.0.5.8
Engine version: 88.0
Battle ID: 79439
Started: 12 years ago
Duration: 57 minutes
Players: 7
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 31.8%

GBrank[GBC]Fred
NLrank[NC]Gretchen
DErank[LCC]jK
Team 2
Chance of victory: 68.2%

SErank[Er0]Godde
RUrankSquonk
FRrank[blend]emmanuel
unknownrankCross31070
Spectators
RUrank[tre]PAK
SGranksaylu

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12 years ago
Crashed twice in this game.
Std:bad alloc the first time.
Someone mentioned you would need like 16 gig of ram to play this map. I got 2 4-gig ram but the usage didnt get higher than 4.
+0 / -0
12 years ago
when you are using 4gb out of 4gb you are using too much and it likely crash i guess
+0 / -0

12 years ago
lol. is spring even able to allocate more than 4gb? in 32bit version i doubt that.
+0 / -0
12 years ago
with 2gb i had no way to even catch up this game. it ate 1.5gb out of 2.0gb and that's all. zero-fps.
+0 / -0

12 years ago
I've got 8 GB of ram and I still get Std:bad alloc frequently on large games.
+0 / -0


12 years ago
What does this map do to create a crash?
+0 / -0
12 years ago
30x30
+0 / -0
12 years ago
I played Epic which is 40x40 some Spring versions ago and nevercrashed on it. That map doesn't have any default features though.
I played it on my old computer before you could rejoin games. Worked well.

I've crashed in other big games than Zero-K like NOTA with Std:bad alloc as message.
Crashes happens quite often in Spring now it seems compared to back then. Being able to rejoin games might have caused people to trivialize crashes.
+0 / -0
12 years ago
Actually I only think I have gotten Std:bad alloc on maps with alot of features.
+0 / -0

12 years ago
Std:bad alloc also occured to me when taking tons of screenshots in short time (like keeping the hotkey pressed).
+0 / -0
12 years ago
Played some CIA troll game with huge amounts of stuff (i spammed CIA to death with hundreds of avengers). Didnt crashed.
+0 / -0
12 years ago
This map is a crash fest. Only notepad likes it and constantly puts it forward. The basic problem with this map is that it promotes the use of lots and lots of cheap fast units (fleas, avengers, glaives, gnats, blastwings). I played it twice, I think, with crashes all around (not just me, almost everyone). One std::bad_alloc, one something else.
+0 / -0