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Title: 1v1 Let's Do This
Host: USrankLunarLightning
Game version: Zero-K v1.8.3.5
Engine version: 104.0.1-1435-g79d77ca
Battle ID: 855910
Started: 4 years ago
Duration: 9 minutes
Players: 2
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 99.5%
XP gained: 97
NOrankAdminKingstad
Team 2 Lost
Chance of victory: 0.5%
XP gained: 217
USrankLunarLightning died in 9 minutes
Spectators
AUrankAdminGoogleFrog




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4 years ago
Many effects were missing this game. New map issue?
+0 / -0

4 years ago
oh so it wasnt just me
+0 / -0

4 years ago
Was this map in the 1v1 pool at some point? I only played it a few times but I liked it, quite a few lab options work, would love to see it added to the pool again.

For those that play mostly MM, the map pool gets quite samey very quickly (me and Dregs have played some maps against each other a lot), I don't know how others feel but I'd like to see a larger map pool.
+1 / -0
I watched the replay and effects appear as expected. Do you have a more specific example of an effect that did not appear?

My particle limit is 15000.

Antinuke CEG seems broken but this is not map specific.

quote:
[f=-000001] Warning: [CCEG::Load] table for CEG "ANTINUKE" invalid (parse errors?)
+0 / -0

4 years ago
I believe Zed was in the MM pool for a while but was removed due to broad dislike of it. The trouble with adding new maps is finding maps that will be liked, or at least not dreadfully disliked.
+0 / -0


4 years ago
I never disliked Zed, so that's two votes for it. Agree that it's a map which promotes fac variety - and that is a big plus for me. I believe that 1v1 maps should have this variety in order to not stale as much.
+0 / -0

4 years ago
As far as I can tell the Zed rotation predates the poll thread, but if I am remembering the level of whinging correctly you are still substantially outvoted.
+0 / -0


4 years ago
CArankTheMooseIsLoose Ogre and Kodachi effects seldom appear.
+0 / -0


4 years ago
Yeah, I see it now.
+0 / -0


4 years ago
AUrankAdminAquanim Sounds like it's not worth repeating history then =P
+0 / -0