Title: | DamnedDeus's Battle |
Host: | DamnedDeus |
Game version: | Zero-K v1.8.3.5 |
Engine version: | 104.0.1-1435-g79d77ca |
Battle ID: | 864202 |
Started: | 4 years ago |
Duration: | 5 minutes |
Players: | 2 |
Bots: | True |
Mission: | False |
Rating: | None |
Manual download
Team 2
AI: Normal (1) <DevCircuitAINormal32>
AI: Hard (1) <DevCircuitAIHard32>
AI: Normal (1) <DevCircuitAINormal32>
AI: Hard (1) <DevCircuitAIHard32>
Team 3
AI: Normal (2) <DevCircuitAINormal32>
AI: Hard (2) <DevCircuitAIHard32>
AI: Normal (2) <DevCircuitAINormal32>
AI: Hard (2) <DevCircuitAIHard32>
Team 4
AI: Normal (3) <DevCircuitAINormal32>
AI: Hard (3) <DevCircuitAIHard32>
AI: Normal (3) <DevCircuitAINormal32>
AI: Hard (3) <DevCircuitAIHard32>
Team 5
AI: Normal (4) <DevCircuitAINormal32>
AI: Hard (4) <DevCircuitAIHard32>
AI: Normal (4) <DevCircuitAINormal32>
AI: Hard (4) <DevCircuitAIHard32>
Team 6
AI: Normal (5) <DevCircuitAINormal32>
AI: Hard (5) <DevCircuitAIHard32>
AI: Normal (5) <DevCircuitAINormal32>
AI: Hard (5) <DevCircuitAIHard32>
Team 7
AI: Normal (6) <DevCircuitAINormal32>
AI: Hard (6) <DevCircuitAIHard32>
AI: Normal (6) <DevCircuitAINormal32>
AI: Hard (6) <DevCircuitAIHard32>
Team 8
AI: Normal (7) <DevCircuitAINormal32>
AI: Hard (7) <DevCircuitAIHard32>
AI: Normal (7) <DevCircuitAINormal32>
AI: Hard (7) <DevCircuitAIHard32>
Team 9
AI: Normal (8) <DevCircuitAINormal32>
AI: Hard (8) <DevCircuitAIHard32>
AI: Normal (8) <DevCircuitAINormal32>
AI: Hard (8) <DevCircuitAIHard32>
Team 10
AI: Normal (9) <DevCircuitAINormal32>
AI: Hard (9) <DevCircuitAIHard32>
AI: Normal (9) <DevCircuitAINormal32>
AI: Hard (9) <DevCircuitAIHard32>
Team 11
AI: Normal (10) <DevCircuitAINormal32>
AI: Hard (10) <DevCircuitAIHard32>
AI: Normal (10) <DevCircuitAINormal32>
AI: Hard (10) <DevCircuitAIHard32>
Team 12
AI: Hard (11) <DevCircuitAIHard32>
AI: Normal (11) <DevCircuitAINormal32>
AI: Hard (11) <DevCircuitAIHard32>
AI: Normal (11) <DevCircuitAINormal32>
Team 13
AI: Normal (12) <DevCircuitAINormal32>
AI: Hard (12) <DevCircuitAIHard32>
AI: Normal (12) <DevCircuitAINormal32>
AI: Hard (12) <DevCircuitAIHard32>
Team 14
AI: Hard (13) <DevCircuitAIHard32>
AI: Normal (13) <DevCircuitAINormal32>
AI: Hard (13) <DevCircuitAIHard32>
AI: Normal (13) <DevCircuitAINormal32>
Team 15
AI: Normal (14) <DevCircuitAINormal32>
AI: Hard (14) <DevCircuitAIHard32>
AI: Normal (14) <DevCircuitAINormal32>
AI: Hard (14) <DevCircuitAIHard32>
Team 16
Chicken: Custom (1) <Chicken: Custom>
Chicken: Custom (1) <Chicken: Custom>
Spectators