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Badlands

By ralphie
Rating:

2-6 players. 1v1 from either set of opposing corners, 2v2 top right vs bottom left, or 3v3 top vs bottom. By ralphie
Size: 8 x 8

PLAY ON THIS MAP


Downloads: 10077
Manual downloads:
http://zero-k.info/content/maps/Badlands.sd7
http://spring1.admin-box.com/downloads/spring/spring-maps/Badlands.sd7
http://api.springfiles.com/files/maps/badlands.sd7


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Skasi
10 years ago
Zomg dis map haz >1.5k reclaim in mid. I never noticed! :O
+0 / -0


10 years ago
The reclaim rocks on this map blend in quite easily with the ground. The only way to tell is to use F4.
+0 / -0

9 years ago
How would NW vs SE work here? Currently it seems like it usually ends in a standoff along the hill lines.
+2 / -0


9 years ago
Vehicles would be strictly impossible rather than almost impossible.
+1 / -0

9 years ago
If it helped the standoffiness, the 1% of veh games is a sacrifice I'd be willing to make
+0 / -0
quote:

How would NW vs SE work here? Currently it seems like it usually ends in a standoff along the hill lines.


I came here to suggest this. NE/SW start boxes feel clumsy to play and leads one to porc the ridge lines. NW/SE would make the base easier to fortify and yields interesting choices about how to expand and establish a front line without the perpendicular ridges.
+5 / -0


8 years ago
Due to some error in startboxing this seems now to be NW vs SE as some posters above have been keen to try.

I suggest people do try exactly that until i figure out why it's happened.
+0 / -0
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