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Tourney Ideas

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9 years ago
In response to the general mish-mash of language, swearing, and other things that happened because of the last tourney being rescheduled, I was wondering what the general player community wants to have in the general 1v1/2v2 tourney. if you have an ideas, posting them here would be greatly appreciated.

Thanks!
+0 / -0
1. Be consitant and confident with your actions and do not change your tourney format 100 times beforehand.
2. Think of how would you like to organise the tourney eg.: research formats, figure out how to get publicity from accessing the news feed, write down the annauciation thread before posting it.
3. Organise the event before you annauce it (this applies to all kinds of events)
4. Have a basic knowlage of how Zero-K.info forums work.
5. Have a basic knowlage of how Springiee hosts work.
6. Have a basic knowlage of how behave during a game (eg. not spec cheat)
7. Dont reshledue your tourney because you wont be able to make it. This is selfish and plainly offensive towards players who have signed up to seek some fun. ORGANISATORS ARE NOT THE MOST IMPORTANT. The importance for any public tourney goes as:
spectators(non existant in ZK really to be frank, but sports events are generally made for their entertaiment)>participants>organisers

People wants to play with other people thats all. Tourneys are not that important in fact. They are just a good excuse for a fair squared ladder play. And giving them something that they might have a chance to actually accomplish (elo ladder is less rewarding in this way).
+5 / -0


9 years ago
3.5. Have a basic knowledge of how tournaments generally work, both within the game's genre and within its specific community.

This seemed to cause a lot of issues with tournament format and map pool in your first tournament's initial proposal. You had a Best of 1 finals, for crying out loud.

Simple pro-tip: RTS games are typically played out as single-elimination best of 3 brackets, with best of 5 finals. Double-elimination is also common enough, though not as ubiquitous as in fighting games due to time constraints. Swiss and Round Robin are generally only used to better determine initial bracket seeding when the total player count exceeds 24-32.

Also, if you want to set up a list of maps to choose from, rather than letting participants pick from all featured, I'd recommend starting from My proposed initial Steam release map pool, sticking to the game format and size (i.e. don't use chicken maps for 1v1/2v2). There are many other good maps besides these, but it's a good place to start.
+3 / -0
quote:
spectators(non existant in ZK really to be frank

Even normal ZK games have tons of specs. Tourney games tend to have enormous spec lists, both 1v1 and 2v2. Apart from that, what Orf and SF said.
+0 / -0


9 years ago
I think PLrankOrfelius was referring to people watching the stream, not people spectating the game in-engine.
+0 / -0

9 years ago
@Shadowfury
I personally get bored watching best of 3/5 ZK games. It just doesn't have the same level of excitement for me as the pro games do (tournaments here aren't that balanced usually).

Single elimination for normal games and best of 3 for finals is all ZK needs at this stage! Change should come with a larger playerbase.
+1 / -3


9 years ago
JPrankgajop: the important thing is that the finals have more games than the pre-finals rounds, which in RUrankParzival's proposals keeps not being the case.

I could see Best of 1 double elimination working out okay, with Best of 3 starting around semifinals or so, as that would shake the brackets out to a more accurate seeding quickly, though there is still a lot of room for silly cheese to completely win the day.
+1 / -0

9 years ago
Tournaments need to be made by people who know what they are doing, that's all

I also don't really see the point in making additional tournaments when Anarchid does monthly tournament which gives Kudos prizes
+1 / -0


9 years ago
The original point of this tournament was that the main monthly tournament runs at a bad time for North American players.
+1 / -0