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my ZeroKLobbyErrors.txt is near 300 megabytes in size

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RUrankHuj
8 years ago
from 19.02.2015.

How about your?
+2 / -0
8 years ago
I noticed too how large it is.
At start zK-lobby for me always pops up warning about "Microsoft .NET Framework 4.5! [OK]", do you get that too?
Afaik I have it installed and all seems to work. I thought it is because of that.
Anyway after maybe two dozen launches the logfile was >30 mb.
If players are supposed to share that file it is quite impossible for them. Many would not know how to open a 300 mb textfile without notepad hanging up...
+1 / -0
I lol'd!
+0 / -0
I use internal "Lister" from Windows Total commander.

Bloatsoft .FUCK Shitwork 4.5 cannot be installed onto XP. So i use special XP edition of lobby. Nothing pops up.


First and last messages in log:

"19.02.2015 5:40
Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Threading.Tasks.Task<System.Runtime.CompilerServices.VoidTaskResult>' does not contain a definition for 'GetAwaiter'
at CallSite.Target(Closure , CallSite , Object )
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
at LobbyClient.TasClient.<OnLineReceived>d__a.MoveNext()"


"12.09.2015 0:11
Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Threading.Tasks.Task<System.Runtime.CompilerServices.VoidTaskResult>' does not contain a definition for 'GetAwaiter'
at CallSite.Target(Closure , CallSite , Object )
at LobbyClient.TasClient.<OnLineReceived>d__a.MoveNext()".
+1 / -0
RUrankHuj
8 years ago
Last message was 52 times per minute! (I did nothing in lobby during that.)
+0 / -0


8 years ago
Seems like that the modifications which made ZKL compatible with winXP were not done very well.
+0 / -0
Jeez, 157MB!
157M 11. Sep 21:34 ZeroKLobbyErrors.txt

Luckily I have ZFS compression:
% du -h ZeroKLobbyErrors.txt
1,4M ZeroKLobbyErrors.txt

Most of it is FATAL error spam.

"FATAL: System.IndexOutOfRangeException: Array index is out of range."
"FATAL: System.ArgumentOutOfRangeException: Argument is out of range."
etc.
+0 / -0

8 years ago
not fixable atm, infra bus factor is 0
+2 / -0

8 years ago
quote:
not fixable atm, infra bus factor is 0

This made my day.

Where are the language popularity trolls... who prefer to debate IEEE-sanctified irrelevant facts rather than look at an inconvenient reality?

Caipirinha for everyone, this is a great day!
+1 / -0
quote:
who prefer to debate IEEE-sanctified irrelevant facts rather than look at an inconvenient reality

Nonono, it was a circlejerk! You're dangerously close to admitting it was just an unrelated discussion on a different topic (which happened to take place in the same thread)... You can't do that, or all the mocking in your 4 last posts would be baseless!
+0 / -0


8 years ago
quote:
look at an inconvenient reality

Is this something that causes people to behave like you? If so, i'll stay ignorant, thanks.
+0 / -0


8 years ago
quote:
Where are the language popularity trolls... who prefer to debate IEEE-sanctified irrelevant facts rather than look at an inconvenient reality?

Caipirinha for everyone, this is a great day!

I've had it with your continued misrepresentation of the facts, your insults, your pretense at being the One True Objective Observer when you are nothing of the sort, your mocking others for involvement in distractions instead of focusing on the real issues when you are directly or at one remove responsible for a large portion of said distractions, and your trying to act as if bugs in the game or even fundamental defects in the development model justify any of this.

Continue this behavior and I will have you removed from the forum.
+3 / -0


8 years ago
On topic: I'll take a look at these issues.

USrank[I]burp: Are your FATAL errors recent? (you can tell by ZKL asploding)
If so, could you post the rest of the representative stacktraces?
+0 / -0
My ZeroKLobbyErrors.txt is "only" 30MB and contains errors since 2010-10-20 (lol such round date).

Recent errors from Semptember:
(error messages are in Polish, but they mean: "Refererence to object was not set to an instance of object")


===============
2015-09-02 06:20
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w ZeroKLobby.MicroLobby.BattleIconManager.TasClient_UserStatusChanged(Object sender, OldNewPair`1 p)
w System.EventHandler`1.Invoke(Object sender, TEventArgs e)
w LobbyClient.TasClient.<Process>d__252.MoveNext()
--- Koniec śladu stosu z poprzedniej lokalizacji, w której wystąpił wyjątek ---
w System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
w System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
w CallSite.Target(Closure , CallSite , Object )
w LobbyClient.TasClient.<OnCommandReceived>d__31.MoveNext()


===============
2015-09-05 03:30
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w ZeroKLobby.MicroLobby.PlayerListItem.DrawPlayerLine(Graphics g, Rectangle bounds, Color foreColor, Color backColor, Boolean grayedOut, Boolean isBattle)
w ZeroKLobby.MicroLobby.PlayerListBox.OnDrawItem(DrawItemEventArgs e)



===============
2015-09-10 12:07
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w ZeroKLobby.Utils.GetHoveredControl(Control parent)
w ZeroKLobby.MainWindow.GetHoveredControl()



First one appeared like 50 times, second one 10 times and the last one only once.
+0 / -0