That is probably by design (of the server). You must've gotten all previous chat from a different client already.
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And er actually, how can I install it? I got a zip file and no setup.exe found...
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Chili l obbyYou don't install it. Just run Chobby.exe
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when someone msg off focus
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The message thing looks like an error, but I also see you're running an old, non-git version of Chobby, since the usernames are not colored.
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That screen is WIP. As you can see, there is no way to modify those options. Currently it is just demonstrating that the categories and modoptions can be read.
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Chobby is not able to play replay? [not replicated]
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I'm not sure what version and engine you are trying to use. This release is quite old and the ZKS just updated so replays is something I have not yet looked at.
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I understand that the new infra update would require a lot of work on chobby so these reports are just for completeness sake. Can't host game with "Host game" Button also:
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Your version is wrong. You need the right branch and engine.
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So where to manually download version *0.9.0 from? Here https://github.com/Spring-Chobby/Chobby/releases/ is only *0.7.0.
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pr-downloader chobby:stable You'll also need the newest, development engine to run it. PS: Generally if you need to ask how to run these unofficial versions, you probably shouldn't be running them anyway. It's often best to wait for the next official one, which we will publicly announce.
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Works great in singleplayer ! Could not get it to work online, though. When i launch it, it says it's "connecting", no games are visible in multiplayer tab, can't join any chatroom. If i click 'Logout' and then 'Login', the button disapears, and when i click multiplayer, it crashes. Infolog : http://pastebin.com/W19BdFjvBut it's also the fastest lobby working so far, at least for singleplayer games. I'll be using it, since weblobby's slower and ZKL can't launch custom skirmishes. Good job.
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You can launch chobby using this wrapper, it auto gets proper engine and updates chobby, this should fix your issue. http://zero-k.info/lobby/chobby.exe(works on linux using mono chobby.exe ,you might need to chmod u+x spring until next version is released tommorow).
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The wrapper works. Would be better without mono, since it usually crashes a lot more than native (random SIGSEV signals), but it shows multiplayer games and chatroom =) (And many more, it looks more like a beta release now) The error shown when launching chobby if spring is not set as executable is kinda hard to understand, maybe a "Setting spring runtime as executable might help" message would be good to help new linux users. But if you say it's gonna be automatic in next release, then it won't matter anymore. That's a great thing you've made a very clean verbose output when launching it from a terminal, it helps a lot !
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It now set's the engine permissions automatically so should not be an issue anymore. Also please report any sigsegv you would have, as far as I know it was caused by using winforms in ZKL, wrapper should not suffer tfrom that at all.
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Had no sigsev with chobby so far, only issue i found was the lobby freezing after a game. Happened only once, but i lost the terminal record, sorry. If it happens again i'll send it. Oh, and, maybe that's not built yet, but the singleplayer "quick game" button does nothing. Who cares about quick game settings, anyway ?
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Just finished downloading latest ZK version. This is what i get in the terminal when chobby tries to set spring permissions : gvfs-open : chmod u+x /home/frederic/Documents/Pierre/engine/103.0.1-129-g98e3979/spring : erreur d'ouverture d'un emplacement : Erreur lors de l'obtention des informations du fichier « /home/frederic/Documents/Pierre/chmod u+x /home/frederic/Documents/Pierre/engine/103.0.1-129-g98e3979/spring » : Aucun fichier ou dossier de ce type (Generic "file not found" message, automatically translated in french by the system) But spring does exist in that directory, and executing that command directly from a new terminal works without any problem. Not really an issue, since i can run it now, but that automatic permission setting should work and does not. Can't find why.
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