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Title: Circut
Host: AUrank4hundred
Game version: Zero-K v1.4.11.13
Engine version: 103.0.1-296-g723eb8f
Battle ID: 436797
Started: 7 years ago
Duration: 26 minutes
Players: 2
Bots: True
Mission: False
Rating: None
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7 years ago
2283% cost made. Chainsaw ftw
+0 / -0

7 years ago
lol? I wouldn't brag about losing to a bot.

Also, circuit estalled horribly for the first half of the game and had like no units.
+2 / -0
7 years ago
How am I supposed to know circuit Energy stalled? If I did, whar would that do? It still had heavy tanks under it's disposal.
Unfortunately, Spiders cannot kill Gunships despite having a very powerful riot
+0 / -0

7 years ago
quote:
How am I supposed to know circuit Energy stalled? If I did, whar would that do?
That was mainly directed at people who develop circuit. In your case it just means you lost to a weak opponent.

quote:
Unfortunately, Spiders cannot kill Gunships despite having a very powerful riot
Because riots are best AA.
+3 / -1
7 years ago
Because I expected gunship spam
+0 / -0
Funny game :)
It is so much fun to watch circuit expand. Its eco management could be slightly better though. I think it is because this map is so metal-rich.

USrankaeonios , try to be a bit nicer please.

NZrankhedgehogs , you should always scout your opponent instead of expecting. With spiders, you have the best scout in the game. Make 5 or so fleas to send across the map to scout out the enemy facs and what units they are sending at you.
Don't forget that the best way to defend your base from gunships is to build static AA, 1 razor protects you from most early gunships.
You both needed to expand and raid more, instead of building a defense line at 1/4 of the map. Picking faster facs like hover, lveh or htanks helps in that respect.
On big maps, you cannot win vs Circuit by defending, you have to raid to slow it down, while expanding fast.
+0 / -0

7 years ago
USrankaeonios, thanks!
Now i found a bug that forbids any building other then mex if metal pull greater then income. Apparantly i didn't thought out the feature well: it doesn't grid anymore, estalls, and rarely build superweapons.
Though it builds more mobile units :)
+2 / -0

7 years ago
to be fair, I estall horribly on this map too
+1 / -0