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Useful guard order

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DErankTopkack
16 days ago
Anyone knows an RTS where the guard order isn't something frustrating you do by right clicking another unit on accident?

Sorta like current circle guard but where the guarding unit stays close without getting in the way and orienting itself toward the nearest enemy unit?
+0 / -0

DErankTopkack
16 days ago
Bielefeld?
+2 / -0

GBrank2plus2is5
16 days ago
BLA BLA BLA last word lol.
+0 / -0


USrankOflameo
16 days ago
Have you tried Zero-K's non-circle guard?
+0 / -0

DErankkatastrophe
16 days ago
Sorry i know no rts that would not require you to learn proper inputs.
+1 / -0

DErankTopkack
16 days ago
quote:
Have you tried Zero-K's non-circle guard?


Yes. Convieniently lags behind outside the range of enemy raiders, proceeds to get pulled across half the map by a single dart.
+0 / -0


USrankOflameo
15 days ago
That isn't a guard issue. That is a movestate or a firestate issue. http://zero-k.info/mediawiki/index.php?title=Unit_states

Configure those units to hold position instead of maneuver or roam and see if they behave better.
+1 / -0