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Post Cool Lobster (the unit) findings here!

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USrankforcegod
11 days ago
I was messing around with the lobster buff.
With a range slightly larger than a defender (or a picket if thats what it's called now) and fall damage protection, lobsters are better than ever.

Here's some things i found out
1)Jumpjets take priority over lobster launch
2)Launching archers and having the archers attack while being launched will cause some of them to fling around
+0 / -0


EErankAdminAnarchid
11 days ago
(edited 11 days ago)

With perfect staggering and proper targeting, in theory, four lobsters should be able to not only ascend to unlimited altitudes, but also move horizontally in a controlled fashion.

Combine this with any payload you want to rain from the sky, and speedmetal meta changes (probably with lobster added to banned units list).

Compared to newtons, this should be much more precise, adjustable in realtime, and allows simultaneous mass launches.

Edit: ah nevermind. Lobster cannot launch itself. So you drop a lobster for each stage.
+1 / -0



AUrankAdminGoogleFrog
11 days ago
Do you want technical details or science?
+0 / -0


SErankGodde
11 days ago
Fun times

+6 / -0



AUrankAdminGoogleFrog
11 days ago
I'd suggest looking at Placeholder as well if you are trying to construct orbital battle stations.
+5 / -0

LTrank[pikts]wolas
11 days ago
SErankGodde
this lacks trollord in the mix
+1 / -0


SErankGodde
11 days ago
I just found a way to increase the throw range of a single Lobster to like 4000 range. :P
But I won't tell you. :D
+2 / -0


SErankGodde
11 days ago
Make that 10000 range.
+0 / -0


SErankGodde
11 days ago
Teaser

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SErankGodde
11 days ago
(edited 11 days ago)

New record 14000 range


Seems like i need a bigger map
+1 / -0


SErankGodde
11 days ago
Btw, units take damage when they hit the ground when they are thrown that far.
Is that a bug? :P
+0 / -0


EErankAdminAnarchid
11 days ago
(edited 11 days ago)

Impact damage protection - represented by the glow - only lasts 5 seconds, intentionally.

Is my reading of your hax correct in that you can do this with Skuttles but not with Snitches?
+1 / -0


SErankGodde
11 days ago
Who mentioned Snitches and Skuttles?
Skuttles doesn't have jump jets so it is not like they can jump while being in the air anyway.
+0 / -0


SErankGodde
11 days ago
(edited 11 days ago)

I just threw a Detriment outside the map, that gotta be like 20000 range.
New record.


+1 / -0


SErankGodde
11 days ago
With "a little" help from terraforming.


+0 / -0

NLrankmalric
10 days ago
We should make olympic games of lobster throwing detri!
+0 / -0


CHrankAdminDeinFreund
10 days ago
Even the unicode consortium thinks the new lobster is cool!
http://www.grubstreet.com/2018/02/the-lobster-emoji-is-official.html
+4 / -0



AUrankAdminGoogleFrog
10 days ago
While I will try to avoid patching out cool physics things, I think making Newton ramps obsolete is a bit much. I'm fixing the out-of-range target leading bug.
+0 / -0

FIrank[ffc]
10 days ago
What is this and how are you doing that SErankGodde
+0 / -0


SErankGodde
10 days ago
I targeted a Swift that is outside the range of the Lobster and moving against the Lobster. The Lobster will then lead the target and fire before it enters its' range. The units would still be thrown against the current location of the Swift.
+2 / -0
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