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Scythe icon

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Hey,

I thought Scythe has confusing unit icon, as it's basically a smaller sniper, which often gets me confused. I thought that it should be doable to get an icon expressing raider (triangle), inside circle (cloakies), and being a scythe and gave it a shot. What do you think?



Bottom left one is my redrawn original icon.

Couldn't add poll natively so I added one externally.
+6 / -0

6 years ago
Possibly sniper should just get the "heavy support thing" arrow icon like Crabe.
+0 / -0

6 years ago
are you saying that the SNIPER shouldnt have the crosshair?
+0 / -0

6 years ago
I'm saying we should prefer to use existing role pictograms. Cloaky also has the scout icon free, possibly Scythe could be that but I think the Sniper change would fit better.
+0 / -0

6 years ago
Bottom right icon tries to mimic existing scheme as much as possible - a raider but somewhat different.
+0 / -0


6 years ago
The style needs to the same as the current icons to begin consideration.
+1 / -0
Isn't style the same? If it were exactly the same it would be a sniper or glavie. Also where can I find original file icon parts?

I mean could you elaborate more on that?

Maybe if you want to stick to exactly current pics it could be merged sniper + triangle suggesting raider, or triangle + eye suggesting scout raider.

Also I thought whether there shouldn't be extra icon indicator that unit can cloak, similar to what Widow has.
+0 / -0
6 years ago
It's the thought that counts.
Very nice work you have there.
+0 / -0


6 years ago
The sources are here: https://github.com/ZeroK-RTS/SpringRTS-Tools/tree/master/MapIconBuilder/MapIcons

The thin black backgrounds in your versions will not show up ingame. You're using a solid colour instead of wide gradients.
+0 / -0

6 years ago
How do you add the wide gradients into the image with GIMP?
+0 / -0

6 years ago
AUrankAdminGoogleFrog "thin backgrounds" are just contours that inkscape adds by default. My intention wasn't to present readily available icons to take as is, but to show a concept. I'll redraw the concept if you think it's worth considering. Now I don't see the point as you don't take it seriously. My main point was to bring focus to this little issue and maybe read others' good ideas.

I have found the icons looking for icons for loading screens. Previously I was looking in local game files, didn't browse github.

USrankOflameo I don't know what do you mean by wide, but GIMP has gradients tool which is easy to use and has many options.
+0 / -0

6 years ago
I think most icons not easily recognizable, consider entire refresh
+1 / -0