I have a problem with one unit being shot and another aside being hit.
I know I can space out units by dragging a line to move, but it takes longer to react by dragging a line than the shot travels.
I cannot give patrol, because then the units cluster up or chase targets or do not retreat.
I cannot queue a circle move order for many units simultanously easily because it is difficult to draw the very same line just a bit displaces.
A button which lets units walk in asmall circle would help a lot.
Also some units which chase never fire while chasing. Black Dawn bzw Revenant, the 900m gunship) won't auto-hit on attack-command if it is set to hold fire while chasing an AA bot from the shield factory.
Because it stops before firing and during that time the bot gets out of range.
Perhaps projektiles could mark a ground spot as danger-zones when fired and units run away from these danger zones?