Results time!
22 respondents answered the survey. Here are the results:
Format style: People were pretty much indecisive on this with a slight majority answering "Don't know / No preference" in terms of individual response. However, when we break it down by style, Swiss had an overwhelming majority with 9 respondents voting for some format of Swiss. The next popular format was Double Elimination and Round Robbin (3 votes each) with single elimination getting 0 vote.
Map pool:
Ravaged v2 was a pretty popular response. This will definitely be in the next tournament.
[Spoiler]All responses:
Something with water
Adansonia
ContestedCanyon
red comet, ravaged
no preference
ravaged v2/trojan hills
rav v2
banana valley
Barren
Don`t have
Glacies
victoria crater
Paradise Lost
Ravaged
Lava Highground
Folsom dam deLuxe
red comet
Frozen Fortress
Trojan Hills
Adansonia(teams/1v1), La Isla Bonita (ffa)
No preference
Archers valley
Least popular response:
CCR and Geko Island had 4 votes each and as such, we're probably not gonna see many games on them. Titan duel was another unfavorite along with Hide And Seek, Icy run and Speed metal (You know who you are, and whoever you are I'll get you one day you snooping a new plants unlocker.. :P).
Other unfavorites:
- Red Comet
- Shimmershore
- Zed
- Adamantine Mountain
- Isis Delta
- Small Supreme BattleField Dry
Favorite Format:
Here's where things get interesting. Most of you voted for 2v2 and 3v3 with a sizable minority in 1v1. Few wanted to experiment with 4v4, so we probably won't be doing that for some time. In likelihood I'll be rotating 3v3, 2v2, and 1v1 out with the occasional weird format now and then to spice things up.
Tournament hosting:
By overwhelming margin, most of you wanted Saturdays at 59.1% (13), along with minorities in Friday (22.7% or 5 people) and Sunday (13.6% or 3 people). One insane person wrote down Monday and nobody voted for Tuesday through Thursday.
A pretty good majority voted for 18:00 UTC at 7. 2 people voted for 8:30, 2 people voted for 5:00/5:30, and the rest were random times. About 5 people said no preference. With this in mind, 18:00UTC on Saturdays wins.
Frequency:
Majority said 4 weeks average at 54.5% (12 people). Minorities in 2wks (4 or 18.2%) and 8wks (3 or 13.6%) also popped up. With this in mind, we're gonna stick to monthly tournaments.
WHR Caps:
Nobody voted no here, so they're gonna stay in all future team events. We will be experimenting with several different caps (probably around 2150-2200 per person) until we find values that are just right.
54.5% (12 people) voted yes, with 10 voting no preference.
Time limit:
This is where the polls get interesting. 31.8% voted for a time limit while 45.5% voted to not have a time limit. 22.7% said no preference. In the time limit category, 30 minutes was the most popular at 3 votes, 45 at 2, and 40 and 15 getting 1 vote each. I don't think we will be enforcing a strict timelimit in the future, and instead opt to try to save time in the intermission period. I'll be experimenting with this next tournament.
Who should choose the maps?
Here we find people a little more indecisive on who should choose the maps. A slim majority exists in Totally random (at 8 votes) and Random First->Losers at 7 votes. If we count in "Losers", we arrive at 10-8 in favor of losers. Likely this will stay the same in future tournaments, but random only may be experimented with in the future.
Other rules:
There weren't any suggestions that stood out here aside from pre-tournament checkin. This would solve the attendance issue most likely, so I will definitely be including this next time.
[Spoiler]
1 Factory Ban for each Team (maybe only in Finals)
30 minute check in for all participants before the tournament starts
If someone deserts their team for mo good reason, they shouldn't be allowed in the tournament next time as punishment
Only accept substitutions at checkin (before the first round), after which they are frozen. If people drop out during further rounds, incomplete teams proceed with what they've got or forfeit.
All players must check in 15 minutes prior to the start of the tournament to be qualified.
Whr caps should be different to allow for noob or pro tourneys
No trolling
Participation:
12 Respondents
WHR Cap Fairness:
Majority chose yes, with a sizable minority in no preference / don't know. 1 person chose too high.
Swiss Enjoyment:
1 person said no, 1 person didn't participate. Rest said yes. This kind of fits with the idea of swiss being a preferred format.
Finals:
A slight majority said they were too short at 5. One person voted for double elimination finals (staying Bo1 except finals) and the rest said make them Best of 3. 4 people were indifferent, and 3 want to keep the current system.
Enjoyability:
Average seemed to be 7.9. Nobody voted below a 5 so that's good. 1 person said 6, 4 said 7, 3 said 8, 3 said 9, and 1 said 10. This establishes a strong base line and may be hard to top in the next tournament.
Returning voters:
Nobody voted no. Majority said yes (8) with 4 saying possibly.
Improvements:
Faster intermissions was a frequent suggestion. One person said more balanced matchups. I'll be attempting to work on minimizing intermissions in the future. (Especially now that I'm getting some tools)
[Spoiler]
I dont want to wait long for the next game becuase I only have about 4-5h time max
faster intermissions (between games)
having time to participate at all
not having my teammates abandon me again :/
more hours per day
Balanced matchups
inform players what the matches are before tourney start
Clearer, maybe stricter, rules to streamline swiss
Detriments:
Here we got a few joke responses. My favorite was "constant awareness of the inevitability of universal death and meaninglessness of all human existence". Most people agreed that the messy organization and waiting time was horrible. So we'll be trying to cut that out.
[Spoiler]
mess, games starting whenever
Firepluks fake (troll) elo when playing serious
waiting around
being rusty D:
detriment
my teammates abandoning me
constant awareness of the inevitability of universal death and meaninglessness of all human existence
lack of information as to next games
Dropped teams, unbalanced matchups
n/a
Waiting between swiss matches, because of bad orgniazation and because some games take longer than others. Maybe a format could be developed that means less waiting.
Balance:
This is where things get a bit shakey. Some of these votes make me a bit nervous. I think experimenting with the tournament format may help improve this.
Preliminary length:
Most people seemed to say the preliminaries were just the right length. I think I'll see about trying to cut down in initial start up and increase the rounds to 5 next time, along with a custom tailor made format for zk.
Overall length:
A slight majority people complained that it was slightly too long, while a sizable minority said it was just right. Some outliers in the too short field.
No Participatory Survey:
A majority said that the reason they didn't sign up was because it was on a bad day for them. A sizable minority said not enough time, one person said they were a sub and wasn't selected (Aww, really? Who didn't I assign? :( ). One said they were on vacation.
To convince:
Convincing people seems to be easy: select a better day. Half would probably sign up if the date was better. One said they would, 2 want a better time, 1 said predetermined maps.
Finally, the result everyone was waiting for.
RESIGN!?
Resignateers in service to our Queen, we must resign!