1st: is how/when/where plane not as good as gunship. I got my Cerberus killed by Lickos, but its fine, trading 3 Lickos made the cost. Faraday and Stardust make remarkable early turret combo.
I don't think they work against nimbus. 2 nimbus kill what defense defend.
BTW: I mean the most all-round turret build for generic protection nowadays is Faraday, instantly hit AoE EMP, survive and distract limited artillery, shoot bomber, shoot ground, and build fast. Shall get nerfed somehow.
2nd: Gunship have artillery but little vision and to most factory the scout role could play by AA unit no in the case here, Gunship AA with no stay power, unlikely getting fixed for its speed. Is the current design means to force building Aircraft and Gunship at the same time?
3rd: A way to nerf Swift, making its Missile restock at 6 use, afterburner restock at 2 use, shooting 6 missiles then it have to return to rearm for greater damage potential. Also, shorter afterburner time, allow it travel less distance at high speed it okay, too much play on afterburner scouting.